public void | | a(double arg0, double arg1, double arg2) | | func_178628_a(double arg0, double arg1, double arg2) |
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public <T extends Entity> Render<T> | |
public <T extends Entity> Render<T> | |
public void | | a(aid arg0, bdl arg1, rw arg2, rw arg3, bcz arg4, float arg5) | | func_180597_a(World arg0, FontRenderer arg1, Entity arg2, Entity arg3, GameSettings arg4, float arg5) |
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public void | | a(float arg0) | | func_178631_a(float arg0) |
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public boolean | |
public void | | a(boolean arg0) | | func_178633_a(boolean arg0) |
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public void | | b(boolean arg0) | | func_178629_b(boolean arg0) |
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public boolean | |
public boolean | |
public boolean | | a(rw arg0, brf arg1, double arg2, double arg3, double arg4) | | func_178635_a(Entity arg0, ICamera arg1, double arg2, double arg3, double arg4) |
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public void | | a(rw arg0, float arg1, boolean arg2) | | func_188388_a(Entity arg0, float arg1, boolean arg2) |
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public void | | a(rw arg0, double arg1, double arg2, double arg3, float arg4, float arg5, boolean arg6) | | func_188391_a(Entity arg0, double arg1, double arg2, double arg3, float arg4, float arg5, boolean arg6) |
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public void | | a(rw arg0, float arg1) | | func_188389_a(Entity arg0, float arg1) |
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private void | | a(rw arg0, double arg1, double arg2, double arg3, float arg4, float arg5) | | func_85094_b(Entity arg0, double arg1, double arg2, double arg3, float arg4, float arg5) |
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public void | |
public double | | b(double arg0, double arg1, double arg2) | | func_78714_a(double arg0, double arg1, double arg2) |
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public FontRenderer | |
public void | | c(boolean arg0) | | func_178632_c(boolean arg0) |
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