net.minecraft.server.v1_10_R1

public class BlockCake

extends Block

ako
net.minecraft.block.BlockCake
net.minecraft.server.v1_10_R1.BlockCake

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_176589_a
BITES
protected static final AxisAlignedBB[]
b
field_185595_b

Constructor summary

ModifierConstructor
protected ()

Method summary

Modifier and TypeMethod
public AxisAlignedBB
a(ars arg0, aih arg1, cm arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
c(ars arg0)
func_149686_d(IBlockState arg0)
public boolean
b(ars arg0)
func_149662_c(IBlockState arg0)
public boolean
a(aid arg0, cm arg1, ars arg2, zs arg3, qr arg4, adz arg5, ct arg6, float arg7, float arg8, float arg9)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, ItemStack arg5, EnumDirection arg6, float arg7, float arg8, float arg9)
private void
b(aid arg0, cm arg1, ars arg2, zs arg3)
func_180682_b(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public boolean
a(aid arg0, cm arg1)
func_176196_c(World arg0, BlockPos arg1)
canPlace(World arg0, BlockPosition arg1)
public void
a(ars arg0, aid arg1, cm arg2, akf arg3)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3)
private boolean
b(aid arg0, cm arg1)
func_176588_d(World arg0, BlockPos arg1)
public int
a(Random arg0)
func_149745_a(Random arg0)
public Item
a(ars arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public ItemStack
a(aid arg0, cm arg1, ars arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(ars arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public int
d(ars arg0, aid arg1, cm arg2)
func_180641_l(IBlockState arg0, World arg1, BlockPos arg2)
public boolean
v(ars arg0)
func_149740_M(IBlockState arg0)
isComplexRedstone(IBlockData arg0)
public AxisAlignedBB
c(ars arg0, aid arg1, cm arg2)
func_180640_a(IBlockState arg0, World arg1, BlockPos arg2)
public BlockRenderLayer
f()
func_180664_k()