net.minecraft.server.v1_10_R1

public class BlockCocoa

extends BlockFacingHorizontal implements IBlockFragilePlantElement

All mapped superinterfaces:

IBlockFragilePlantElement

akv
net.minecraft.block.BlockCocoa
net.minecraft.server.v1_10_R1.BlockCocoa

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_176501_a
AGE
protected static final AxisAlignedBB[]
b
field_185535_b
protected static final AxisAlignedBB[]
c
field_185536_c
protected static final AxisAlignedBB[]
d
field_185537_d
protected static final AxisAlignedBB[]
e
field_185538_e

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
b(aid arg0, cm arg1, ars arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public boolean
e(aid arg0, cm arg1, ars arg2)
func_176499_e(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
c(ars arg0)
func_149686_d(IBlockState arg0)
public boolean
b(ars arg0)
func_149662_c(IBlockState arg0)
public AxisAlignedBB
a(ars arg0, aih arg1, cm arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public IBlockData
a(ars arg0, aos arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(ars arg0, anf arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public void
a(aid arg0, cm arg1, ars arg2, sf arg3, adz arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public IBlockData
a(aid arg0, cm arg1, ct arg2, float arg3, float arg4, float arg5, int arg6, sf arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public void
a(ars arg0, aid arg1, cm arg2, akf arg3)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3)
private void
f(aid arg0, cm arg1, ars arg2)
func_176500_f(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(aid arg0, cm arg1, ars arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4)
public ItemStack
a(aid arg0, cm arg1, ars arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(aid arg0, cm arg1, ars arg2, boolean arg3)
func_176473_a(World arg0, BlockPos arg1, IBlockState arg2, boolean arg3)
public boolean
a(aid arg0, Random arg1, cm arg2, ars arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public void
b(aid arg0, Random arg1, cm arg2, ars arg3)
func_176474_b(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(ars arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public BlockRenderLayer
f()
func_180664_k()