net.minecraft.server.v1_11_R1

public class EntityArmorStand

extends EntityLiving

All mapped superinterfaces:

ICommandListener

yx
net.minecraft.entity.item.EntityArmorStand
net.minecraft.server.v1_11_R1.EntityArmorStand

Field summary

Modifier and TypeField
private static final Vector3f
bq
field_175435_a
private static final Vector3f
br
field_175433_b
private static final Vector3f
bs
field_175434_c
private static final Vector3f
bt
field_175431_d
private static final Vector3f
bu
field_175432_e
private static final Vector3f
bv
field_175429_f
public static final DataWatcherObject<Byte>
a
field_184801_a
public static final DataWatcherObject<Vector3f>
b
field_184802_b
public static final DataWatcherObject<Vector3f>
c
field_184803_c
public static final DataWatcherObject<Vector3f>
d
field_184804_d
public static final DataWatcherObject<Vector3f>
e
field_184805_e
public static final DataWatcherObject<Vector3f>
f
field_184806_f
public static final DataWatcherObject<Vector3f>
g
field_184807_g
private static final com.google.common.base.Predicate<Entity>
bw
field_184798_bv
private final NonNullList<ItemStack>
bx
field_184799_bw
private final NonNullList<ItemStack>
by
field_184800_bx
private boolean
bz
field_175436_h
public long
h
field_175437_i
private int
bA
field_175442_bg
private boolean
bB
field_181028_bj
private Vector3f
bC
field_175443_bh
headPose
private Vector3f
bD
field_175444_bi
bodyPose
private Vector3f
bE
field_175438_bj
leftArmPose
private Vector3f
bF
field_175439_bk
rightArmPose
private Vector3f
bG
field_175440_bl
leftLegPose
private Vector3f
bH
field_175441_bm
rightLegPose

Constructor summary

ModifierConstructor
public (World arg0)
public (World arg0, double arg1, double arg2, double arg3)

Method summary

Modifier and TypeMethod
protected final void
a(float arg0, float arg1)
func_70105_a(float arg0, float arg1)
setSize(float arg0, float arg1)
public boolean
cu()
func_70613_aW()
protected void
i()
func_70088_a()
public Iterable<ItemStack>
aG()
func_184214_aD()
public Iterable<ItemStack>
aH()
func_184193_aE()
getArmorItems()
public ItemStack
b(ss arg0)
func_184582_a(EntityEquipmentSlot arg0)
getEquipment(EnumItemSlot arg0)
public void
a(ss arg0, afj arg1)
func_184201_a(EntityEquipmentSlot arg0, ItemStack arg1)
setSlot(EnumItemSlot arg0, ItemStack arg1)
public boolean
c(int arg0, afj arg1)
func_174820_d(int arg0, ItemStack arg1)
public static void
a(ph arg0)
func_189805_a(DataFixer arg0)
public void
b(du arg0)
func_70014_b(NBTTagCompound arg0)
public void
a(du arg0)
func_70037_a(NBTTagCompound arg0)
private void
g(du arg0)
func_175416_h(NBTTagCompound arg0)
private NBTTagCompound
C()
func_175419_y()
public boolean
ar()
func_70104_M()
isCollidable()
protected void
C(sn arg0)
func_82167_n(Entity arg0)
protected void
ct()
func_85033_bc()
public EnumInteractionResult
a(aay arg0, bdw arg1, ri arg2)
func_184199_a(EntityPlayer arg0, Vec3d arg1, EnumHand arg2)
protected EnumItemSlot
a(bdw arg0)
func_190772_a(Vec3d arg0)
private boolean
c(ss arg0)
func_184796_b(EntityEquipmentSlot arg0)
private void
a(aay arg0, ss arg1, afj arg2, ri arg3)
func_184795_a(EntityPlayer arg0, EntityEquipmentSlot arg1, ItemStack arg2, EnumHand arg3)
public boolean
a(ry arg0, float arg1)
func_70097_a(DamageSource arg0, float arg1)
damageEntity(DamageSource arg0, float arg1)
private void
D()
func_175412_z()
private void
a(float arg0)
func_175406_a(float arg0)
private void
E()
func_175421_A()
private void
G()
func_175409_C()
private void
I()
func_190773_I()
protected float
h(float arg0, float arg1)
func_110146_f(float arg0, float arg1)
public float
bq()
func_70047_e()
getHeadHeight()
public double
ax()
func_70033_W()
public void
g(float arg0, float arg1)
func_70612_e(float arg0, float arg1)
public void
i(float arg0)
func_181013_g(float arg0)
public void
h(float arg0)
func_70034_d(float arg0)
public void
A_()
func_70071_h_()
private void
a(boolean arg0)
func_181550_a(boolean arg0)
protected void
F()
func_175135_B()
public void
h(boolean arg0)
func_82142_c(boolean arg0)
setInvisible(boolean arg0)
public boolean
l_()
func_70631_g_()
isBaby()
public void
Q()
func_174812_G()
public boolean
bt()
func_180427_aV()
public EnumPistonReaction
o_()
func_184192_z()
private void
m(boolean arg0)
func_175420_a(boolean arg0)
setSmall(boolean arg0)
public boolean
o()
func_175410_n()
isSmall()
private void
n(boolean arg0)
func_175413_k(boolean arg0)
setArms(boolean arg0)
public boolean
r()
func_175402_q()
hasArms()
private void
o(boolean arg0)
func_175426_l(boolean arg0)
setBasePlate(boolean arg0)
public boolean
s()
func_175414_r()
hasBasePlate()
private void
p(boolean arg0)
func_181027_m(boolean arg0)
setMarker(boolean arg0)
public boolean
t()
func_181026_s()
isMarker()
private byte
a(byte arg0, int arg1, boolean arg2)
func_184797_a(byte arg0, int arg1, boolean arg2)
public void
a(di arg0)
func_175415_a(Rotations arg0)
setHeadPose(Vector3f arg0)
public void
b(di arg0)
func_175424_b(Rotations arg0)
setBodyPose(Vector3f arg0)
public void
c(di arg0)
func_175405_c(Rotations arg0)
setLeftArmPose(Vector3f arg0)
public void
d(di arg0)
func_175428_d(Rotations arg0)
setRightArmPose(Vector3f arg0)
public void
e(di arg0)
func_175417_e(Rotations arg0)
setLeftLegPose(Vector3f arg0)
public void
f(di arg0)
func_175427_f(Rotations arg0)
setRightLegPose(Vector3f arg0)
public Vector3f
u()
func_175418_s()
public Vector3f
w()
func_175408_t()
public boolean
aq()
func_70067_L()
isInteractable()
public EnumMainHand
cx()
func_184591_cq()
getMainHand()
protected SoundEffect
e(int arg0)
func_184588_d(int arg0)
protected SoundEffect
bW()
func_184601_bQ()
protected SoundEffect
bX()
func_184615_bR()
public void
a(zg arg0)
func_70077_a(EntityLightningBolt arg0)
onLightningStrike(EntityLightning arg0)
public boolean
cJ()
func_184603_cC()
public void
a(kk<?> arg0)
func_184206_a(DataParameter<?> arg0)
public boolean
cK()
func_190631_cK()
public void
a(byte arg0)
func_70103_a(byte arg0)
public boolean
a(double arg0)
func_70112_a(double arg0)
public Vector3f
x()
func_175404_u()
public Vector3f
y()
func_175411_v()
public Vector3f
z()
func_175403_w()
public Vector3f
A()
func_175407_x()