protected void | |
protected void | | bE() | | func_110147_ax() | | initAttributes() |
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protected NavigationAbstract | |
public float | |
public void | |
protected EntityAIBodyControl | |
public ControllerLook | | t() | | func_70671_ap() | | getControllerLook() |
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public ControllerMove | | u() | | func_70605_aq() | | getControllerMove() |
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public ControllerJump | | w() | | func_70683_ar() | | getControllerJump() |
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public NavigationAbstract | | x() | | func_70661_as() | | getNavigation() |
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public EntitySenses | | y() | | func_70635_at() | | getEntitySenses() |
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public EntityLiving | | z() | | func_70638_az() | | getGoalTarget() |
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public void | |
public boolean | |
public void | |
protected void | |
public int | |
public void | |
public void | |
protected void | |
private void | |
protected int | |
public void | | E() | | func_70656_aK() | | doSpawnEffect() |
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public void | |
protected float | | h(float arg0, float arg1) | | func_110146_f(float arg0, float arg1) |
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protected SoundEffect | |
protected Item | | I() | | func_146068_u() | | getLoot() |
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protected void | | b(boolean arg0, int arg1) | | func_70628_a(boolean arg0, int arg1) | | dropDeathLoot(boolean arg0, int arg1) |
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public static void | |
public void | |
public void | |
protected MinecraftKey | |
protected void | | a(boolean arg0, int arg1, ry arg2) | | func_184610_a(boolean arg0, int arg1, DamageSource arg2) |
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public void | | o(float arg0) | | func_70657_f(float arg0) |
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public void | | p(float arg0) | | func_184646_p(float arg0) |
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public void | | l(float arg0) | | func_70659_e(float arg0) |
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public void | |
protected void | |
protected boolean | |
protected boolean | | K() | | func_70692_ba() | | isTypeNotPersistent() |
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protected void | |
protected final void | | cs() | | func_70626_be() | | doTick() |
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protected void | |
public int | |
public int | |
public void | | a(sn arg0, float arg1, float arg2) | | func_70625_a(Entity arg0, float arg1, float arg2) |
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private float | | b(float arg0, float arg1, float arg2) | | func_70663_b(float arg0, float arg1, float arg2) |
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public boolean | |
public boolean | | cN() | | func_70058_J() | | canSpawn() |
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public int | |
public int | |
public Iterable<ItemStack> | |
public Iterable<ItemStack> | | aH() | | func_184193_aE() | | getArmorItems() |
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public ItemStack | |
public void | |
protected void | | a(boolean arg0, int arg1) | | func_82160_b(boolean arg0, int arg1) | | dropEquipment(boolean arg0, int arg1) |
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protected void | |
public static EnumItemSlot | |
public static Item | |
protected void | |
public GroupDataEntity | |
public boolean | |
public void | |
public void | |
public boolean | |
public void | | m(boolean arg0) | | func_98053_h(boolean arg0) |
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public boolean | | cU() | | func_104002_bU() | | isPersistent() |
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public final boolean | |
protected boolean | |
protected void | |
public void | | a(boolean arg0, boolean arg1) | | func_110160_i(boolean arg0, boolean arg1) | | unleash(boolean arg0, boolean arg1) |
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public boolean | |
public boolean | | cW() | | func_110167_bD() | | isLeashed() |
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public Entity | | cX() | | func_110166_bE() | | getLeashHolder() |
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public void | | b(sn arg0, boolean arg1) | | func_110162_b(Entity arg0, boolean arg1) | | setLeashHolder(Entity arg0, boolean arg1) |
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public boolean | | a(sn arg0, boolean arg1) | | func_184205_a(Entity arg0, boolean arg1) |
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private void | |
public boolean | | c(int arg0, afj arg1) | | func_174820_d(int arg0, ItemStack arg1) |
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public boolean | |
public static boolean | |
public boolean | |
public void | | n(boolean arg0) | | func_94061_f(boolean arg0) | | setAI(boolean arg0) |
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public void | | o(boolean arg0) | | func_184641_n(boolean arg0) |
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public boolean | | cY() | | func_175446_cd() | | hasAI() |
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public boolean | |
public EnumMainHand | | cx() | | func_184591_cq() | | getMainHand() |
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public void | | a(byte arg0) | | func_70103_a(byte arg0) |
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public float | |