net.minecraft.server.v1_11_R1

public class InventoryLargeChest

implements ITileInventory

rb
net.minecraft.inventory.InventoryLargeChest
net.minecraft.server.v1_11_R1.InventoryLargeChest

Field summary

Modifier and TypeField
private final String
a
field_70479_a
private final ITileInventory
b
field_70477_b
left
private final ITileInventory
c
field_70478_c
right

Constructor summary

ModifierConstructor
public (String arg0, ITileInventory arg1, ITileInventory arg2)

Method summary

Modifier and TypeMethod
public int
v_()
func_70302_i_()
getSize()
public boolean
w_()
func_191420_l()
public boolean
a(rc arg0)
func_90010_a(IInventory arg0)
public String
h_()
func_70005_c_()
getName()
public boolean
n_()
func_145818_k_()
hasCustomName()
public IChatBaseComponent
i_()
func_145748_c_()
getScoreboardDisplayName()
public ItemStack
a(int arg0)
func_70301_a(int arg0)
getItem(int arg0)
public ItemStack
a(int arg0, int arg1)
func_70298_a(int arg0, int arg1)
splitStack(int arg0, int arg1)
public ItemStack
b(int arg0)
func_70304_b(int arg0)
splitWithoutUpdate(int arg0)
public void
a(int arg0, afj arg1)
func_70299_a(int arg0, ItemStack arg1)
setItem(int arg0, ItemStack arg1)
public int
y_()
func_70297_j_()
getMaxStackSize()
public void
x_()
func_70296_d()
update()
public boolean
a(aay arg0)
func_70300_a(EntityPlayer arg0)
public void
b(aay arg0)
func_174889_b(EntityPlayer arg0)
startOpen(EntityHuman arg0)
public void
c(aay arg0)
func_174886_c(EntityPlayer arg0)
closeContainer(EntityHuman arg0)
public boolean
b(int arg0, afj arg1)
func_94041_b(int arg0, ItemStack arg1)
public int
c_(int arg0)
func_174887_a_(int arg0)
getProperty(int arg0)
public void
b(int arg0, int arg1)
func_174885_b(int arg0, int arg1)
setProperty(int arg0, int arg1)
public int
h()
func_174890_g()
public boolean
z_()
func_174893_q_()
isLocked()
public void
a(rn arg0)
func_174892_a(LockCode arg0)
public ChestLock
j()
func_174891_i()
getLock()
public String
l()
func_174875_k()
getContainerName()
public Container
a(aax arg0, aay arg1)
func_174876_a(InventoryPlayer arg0, EntityPlayer arg1)
createContainer(PlayerInventory arg0, EntityHuman arg1)
public void
m()
func_174888_l()
clear()