| public static void |  | 
| public boolean |  | a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8) |   | func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) |   | interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8) |  
  | 
| public void |  | 
| private void |  | 
| public void |  | 
| public void |  | a(amu arg0, et arg1, awt arg2, float arg3, int arg4) |   | func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4) |   | dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4) |  
  | 
| public TileEntity |  | a(amu arg0, int arg1) |   | func_149915_a(World arg0, int arg1) |  
  | 
| public boolean |  | 
| public int |  | 
| public EnumRenderType |  | 
| public IBlockData |  | a(int arg0) |   | func_176203_a(int arg0) |   | fromLegacyData(int arg0) |  
  | 
| public int |  | 
| protected BlockStateList |  | b() |   | func_180661_e() |   | getStateList() |  
  |