net.minecraft.server.v1_12_R1

public class BlockRedstoneComparator

extends BlockDiodeAbstract implements ITileEntity

All mapped superinterfaces:

ITileEntity

app
net.minecraft.block.BlockRedstoneComparator
net.minecraft.server.v1_12_R1.BlockRedstoneComparator

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_176464_a
POWERED
public static final BlockStateEnum<BlockRedstoneComparator$EnumComparatorMode>
b
field_176463_b
MODE

Constructor summary

ModifierConstructor
public (boolean arg0)

Method summary

Modifier and TypeMethod
public String
c()
func_149732_F()
getName()
public Item
a(awt arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public ItemStack
a(amu arg0, et arg1, awt arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
protected int
x(awt arg0)
func_176403_d(IBlockState arg0)
protected IBlockData
y(awt arg0)
func_180674_e(IBlockState arg0)
protected IBlockData
z(awt arg0)
func_180675_k(IBlockState arg0)
protected boolean
A(awt arg0)
func_176406_l(IBlockState arg0)
protected int
a(amy arg0, et arg1, awt arg2)
func_176408_a(IBlockAccess arg0, BlockPos arg1, IBlockState arg2)
private int
j(amu arg0, et arg1, awt arg2)
func_176460_j(World arg0, BlockPos arg1, IBlockState arg2)
protected boolean
e(amu arg0, et arg1, awt arg2)
func_176404_e(World arg0, BlockPos arg1, IBlockState arg2)
protected int
f(amu arg0, et arg1, awt arg2)
func_176397_f(World arg0, BlockPos arg1, IBlockState arg2)
private EntityItemFrame
a(amu arg0, fa arg1, et arg2)
func_176461_a(World arg0, EnumFacing arg1, BlockPos arg2)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
protected void
g(amu arg0, et arg1, awt arg2)
func_176398_g(World arg0, BlockPos arg1, IBlockState arg2)
private void
k(amu arg0, et arg1, awt arg2)
func_176462_k(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(amu arg0, et arg1, awt arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public void
c(amu arg0, et arg1, awt arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
onPlace(World arg0, BlockPosition arg1, IBlockData arg2)
public void
b(amu arg0, et arg1, awt arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public boolean
a(awt arg0, amu arg1, et arg2, int arg3, int arg4)
func_189539_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3, int arg4)
public TileEntity
a(amu arg0, int arg1)
func_149915_a(World arg0, int arg1)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(awt arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
a(awt arg0, atm arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(awt arg0, ary arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected BlockStateList
b()
func_180661_e()
getStateList()
public IBlockData
a(amu arg0, et arg1, fa arg2, float arg3, float arg4, float arg5, int arg6, vp arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)