net.minecraft.server.v1_12_R1

public class BlockRepeater

extends BlockDiodeAbstract

atk
net.minecraft.block.BlockRedstoneRepeater
net.minecraft.server.v1_12_R1.BlockRepeater

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_176411_a
LOCKED
public static final BlockStateInteger
b
field_176410_b
DELAY

Constructor summary

ModifierConstructor
protected (boolean arg0)

Method summary

Modifier and TypeMethod
public String
c()
func_149732_F()
getName()
public IBlockData
d(awt arg0, amy arg1, et arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public IBlockData
a(awt arg0, atm arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(awt arg0, ary arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public boolean
a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8)
protected int
x(awt arg0)
func_176403_d(IBlockState arg0)
protected IBlockData
y(awt arg0)
func_180674_e(IBlockState arg0)
protected IBlockData
z(awt arg0)
func_180675_k(IBlockState arg0)
public Item
a(awt arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public ItemStack
a(amu arg0, et arg1, awt arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
b(amy arg0, et arg1, awt arg2)
func_176405_b(IBlockAccess arg0, BlockPos arg1, IBlockState arg2)
protected boolean
B(awt arg0)
func_185545_A(IBlockState arg0)
public void
b(amu arg0, et arg1, awt arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(awt arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public void
a(awt arg0, amu arg1, et arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)