public static void | |
private static WorldGenEndCityPieces$Piece | | b(bcg arg0, bbi$a arg1, et arg2, String arg3, atm arg4, boolean arg5) | | func_191090_b(TemplateManager arg0, StructureEndCityPieces$CityTemplate arg1, BlockPos arg2, String arg3, Rotation arg4, boolean arg5) |
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public static void | |
private static WorldGenEndCityPieces$Piece | |
private static boolean | | b(bcg arg0, bbi$b arg1, int arg2, bbi$a arg3, et arg4, List<bbx> arg5, Random arg6) | | func_191088_b(TemplateManager arg0, StructureEndCityPieces$IGenerator arg1, int arg2, StructureEndCityPieces$CityTemplate arg3, BlockPos arg4, List<StructureComponent> arg5, Random arg6) |
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