public TileEntity | | a(amu arg0, int arg1) | | func_149915_a(World arg0, int arg1) |
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public boolean | | a(amu arg0, et arg1, awt arg2, aed arg3, ub arg4, fa arg5, float arg6, float arg7, float arg8) | | func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8) |
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public boolean | |
public boolean | |
public EnumRenderType | |
public void | | a(amu arg0, et arg1, awt arg2, vp arg3, aip arg4) | | func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4) | | postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4) |
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public void | |
public static void | |
public BlockRenderLayer | |