net.minecraft.server.v1_13_R2

public class BlockBubbleColumn

extends Block implements IFluidSource

All mapped superinterfaces:

IMaterial, IFluidSource

bcx
net.minecraft.block.BlockBubbleColumn
net.minecraft.server.v1_13_R2.BlockBubbleColumn

Field summary

Modifier and TypeField
public static final BlockStateBoolean
a
field_203160_a

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public boolean
a(blb arg0)
func_149686_d(IBlockState arg0)
public void
a(blb arg0, axx arg1, el arg2, aer arg3)
func_196262_a(IBlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public void
a(blb arg0, axx arg1, el arg2, blb arg3)
func_196259_b(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public Fluid
h(blb arg0)
func_204507_t(IBlockState arg0)
public static void
a(axy arg0, el arg1, boolean arg2)
func_203159_a(IWorld arg0, BlockPos arg1, boolean arg2)
public static boolean
a(axy arg0, el arg1)
func_208072_b(IWorld arg0, BlockPos arg1)
private static boolean
a(axj arg0, el arg1)
func_203157_b(IBlockReader arg0, BlockPos arg1)
public int
a(ayb arg0)
func_149738_a(IWorldReaderBase arg0)
public IBlockData
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public boolean
a(blb arg0, ayb arg1, el arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public boolean
j()
func_149703_v()
public int
a(blb arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
public TextureType
c()
func_180664_k()
public EnumBlockFaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public EnumRenderType
c(blb arg0)
func_149645_b(IBlockState arg0)
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public FluidType
a(axy arg0, el arg1, blb arg2)
func_204508_a(IWorld arg0, BlockPos arg1, IBlockState arg2)
public void
c(blb arg0, axx arg1, el arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)