public int | |
public boolean | |
public VoxelShape | |
public boolean | | a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8) |
|
protected void | |
protected abstract SoundEffect | | a(boolean arg0) | | func_196369_b(boolean arg0) |
|
public void | | a(blb arg0, axx arg1, el arg2, blb arg3, boolean arg4) | | func_196243_a(IBlockState arg0, World arg1, BlockPos arg2, IBlockState arg3, boolean arg4) | | remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4) |
|
public int | |
public int | |
public boolean | |
public void | |
public void | |
private void | |
private void | |
protected void | |
public EnumBlockFaceShape | |