net.minecraft.server.v1_13_R2

public class BlockCocoa

extends BlockFacingHorizontal implements IBlockFragilePlantElement

All mapped superinterfaces:

IMaterial, IBlockFragilePlantElement

bdk
net.minecraft.block.BlockCocoa
net.minecraft.server.v1_13_R2.BlockCocoa

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_176501_a
AGE
protected static final VoxelShape[]
b
field_185535_b
protected static final VoxelShape[]
c
field_185536_c
protected static final VoxelShape[]
o
field_185537_d
protected static final VoxelShape[]
p
field_185538_e

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public boolean
a(blb arg0, ayb arg1, el arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public boolean
a(blb arg0)
func_149686_d(IBlockState arg0)
public VoxelShape
a(blb arg0, axj arg1, el arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public IBlockData
a(arj arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public IBlockData
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(blb arg0, axx arg1, el arg2, float arg3, int arg4)
func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, float arg3, int arg4)
public ItemStack
a(axj arg0, el arg1, blb arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2)
public boolean
a(axj arg0, el arg1, blb arg2, boolean arg3)
func_176473_a(IBlockReader arg0, BlockPos arg1, IBlockState arg2, boolean arg3)
public boolean
a(axx arg0, Random arg1, el arg2, blb arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public void
b(axx arg0, Random arg1, el arg2, blb arg3)
func_176474_b(World arg0, Random arg1, BlockPos arg2, IBlockState arg3)
public TextureType
c()
func_180664_k()
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public EnumBlockFaceShape
a(axj arg0, blb arg1, el arg2, eq arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)