public VoxelShape | |
public int | |
public static void | |
public boolean | | a(blb arg0, axx arg1, el arg2, aof arg3, adk arg4, eq arg5, float arg6, float arg7, float arg8) | | func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, EnumDirection arg5, float arg6, float arg7, float arg8) |
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public boolean | |
public EnumRenderType | |
public boolean | |
public TileEntity | |
protected void | |
public EnumBlockFaceShape | |