net.minecraft.server.v1_13_R2

public class BlockLeaves

extends Block

All mapped superinterfaces:

IMaterial

bfq
net.minecraft.block.BlockLeaves
net.minecraft.server.v1_13_R2.BlockLeaves

Field summary

Modifier and TypeField
public static final BlockStateInteger
a
field_208494_a
DISTANCE
public static final BlockStateBoolean
b
field_208495_b
PERSISTENT
protected static boolean
c
field_196478_c

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public boolean
s(blb arg0)
func_149653_t(IBlockState arg0)
isTicking(IBlockData arg0)
public void
b(blb arg0, axx arg1, el arg2, Random arg3)
func_196265_a(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(blb arg0, axx arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public int
j(blb arg0, axj arg1, el arg2)
func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public IBlockData
a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
private static IBlockData
a(blb arg0, axy arg1, el arg2)
func_208493_b(IBlockState arg0, IWorld arg1, BlockPos arg2)
private static int
w(blb arg0)
func_208492_w(IBlockState arg0)
public int
a(blb arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
public IMaterial
a(blb arg0, axx arg1, el arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
getDropType(IBlockData arg0, World arg1, BlockPosition arg2, int arg3)
public void
a(blb arg0, axx arg1, el arg2, float arg3, int arg4)
func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
dropNaturally(IBlockData arg0, World arg1, BlockPosition arg2, float arg3, int arg4)
protected void
a(axx arg0, el arg1, blb arg2, int arg3)
func_196474_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3)
protected int
k(blb arg0)
func_196472_i(IBlockState arg0)
public TextureType
c()
func_180664_k()
public boolean
q(blb arg0)
func_176214_u(IBlockState arg0)
public void
a(axx arg0, aof arg1, el arg2, blb arg3, bjh arg4, atd arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
protected void
a(bld$a<bcr, blb> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public IBlockData
a(arj arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public void
c(blb arg0, axx arg1, el arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public static void
a(boolean arg0)
func_196475_b(boolean arg0)