public VoxelShape | |
public void | |
public boolean | |
public boolean | |
public BlockPortal$Shape | |
public IBlockData | | a(blb arg0, eq arg1, blb arg2, axy arg3, el arg4, el arg5) | | func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
|
public int | |
public TextureType | |
public void | |
public ItemStack | |
public IBlockData | |
protected void | |
public ShapeDetector$ShapeDetectorCollection | |
public EnumBlockFaceShape | |
public void | |