net.minecraft.server.v1_13_R2

public class InventoryLargeChest

implements ITileInventory

add
net.minecraft.inventory.InventoryLargeChest
net.minecraft.server.v1_13_R2.InventoryLargeChest

Field summary

Modifier and TypeField
private final IChatBaseComponent
a
field_70479_a
private final ITileInventory
b
field_70477_b
left
private final ITileInventory
c
field_70478_c
right

Constructor summary

ModifierConstructor
public (IChatBaseComponent arg0, ITileInventory arg1, ITileInventory arg2)

Method summary

Modifier and TypeMethod
public int
T_()
func_70302_i_()
getSize()
public boolean
P_()
func_191420_l()
public boolean
a(ade arg0)
func_90010_a(IInventory arg0)
public IChatBaseComponent
N_()
func_200200_C_()
getDisplayName()
public boolean
O_()
func_145818_k_()
hasCustomName()
public IChatBaseComponent
e()
func_200201_e()
getCustomName()
public ItemStack
a(int arg0)
func_70301_a(int arg0)
getItem(int arg0)
public ItemStack
a(int arg0, int arg1)
func_70298_a(int arg0, int arg1)
splitStack(int arg0, int arg1)
public ItemStack
b(int arg0)
func_70304_b(int arg0)
splitWithoutUpdate(int arg0)
public void
a(int arg0, atd arg1)
func_70299_a(int arg0, ItemStack arg1)
setItem(int arg0, ItemStack arg1)
public int
f()
func_70297_j_()
getMaxStackSize()
public void
g()
func_70296_d()
update()
public boolean
a(aof arg0)
func_70300_a(EntityPlayer arg0)
public void
b(aof arg0)
func_174889_b(EntityPlayer arg0)
startOpen(EntityHuman arg0)
public void
c(aof arg0)
func_174886_c(EntityPlayer arg0)
closeContainer(EntityHuman arg0)
public boolean
b(int arg0, atd arg1)
func_94041_b(int arg0, ItemStack arg1)
public int
c(int arg0)
func_174887_a_(int arg0)
getProperty(int arg0)
public void
b(int arg0, int arg1)
func_174885_b(int arg0, int arg1)
setProperty(int arg0, int arg1)
public int
h()
func_174890_g()
public boolean
V_()
func_174893_q_()
isLocked()
public void
a(adp arg0)
func_174892_a(LockCode arg0)
setLock(ChestLock arg0)
public ChestLock
j()
func_174891_i()
getLock()
public String
l()
func_174875_k()
getContainerName()
public Container
a(aoe arg0, aof arg1)
func_174876_a(InventoryPlayer arg0, EntityPlayer arg1)
createContainer(PlayerInventory arg0, EntityHuman arg1)
public void
m()
func_174888_l()
clear()