net.minecraft.server.v1_13_R2

public abstract class ChunkGeneratorAbstract<C extends GeneratorSettings>

implements ChunkGenerator<C>

bmz
net.minecraft.world.gen.AbstractChunkGenerator
net.minecraft.server.v1_13_R2.ChunkGeneratorAbstract

Field summary

Modifier and TypeField
protected final GeneratorAccess
a
field_202095_a
protected final long
b
field_202096_b
protected final WorldChunkManager
c
field_202097_c
protected final Map<StructureGenerator<? extends WorldGenFeatureConfiguration>, it.unimi.dsi.fastutil.longs.Long2ObjectMap<StructureStart>>
d
field_203227_d
protected final Map<StructureGenerator<? extends WorldGenFeatureConfiguration>, it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.longs.LongSet>>
e
field_203228_e

Constructor summary

ModifierConstructor
public (GeneratorAccess arg0, WorldChunkManager arg1)

Method summary

Modifier and TypeMethod
public void
a(ti arg0, boq$a arg1)
func_202091_a(WorldGenRegion arg0, GenerationStage$Carving arg1)
addFeatures(RegionLimitedWorldAccess arg0, WorldGenStage$Features arg1)
public BlockPosition
a(axy arg0, String arg1, el arg2, int arg3, boolean arg4)
func_211403_a(World arg0, String arg1, BlockPos arg2, int arg3, boolean arg4)
findNearestMapFeature(World arg0, String arg1, BlockPosition arg2, int arg3, boolean arg4)
protected void
a(bmx arg0, Random arg1)
func_205472_a(IChunk arg0, Random arg1)
public void
a(ti arg0)
func_202092_b(WorldGenRegion arg0)
addDecorations(RegionLimitedWorldAccess arg0)
public void
a(bmx arg0, ayu[] arg1, boz arg2, int arg3)
func_205471_a(IChunk arg0, Biome[] arg1, SharedSeedRandom arg2, int arg3)
public abstract C
a()
func_201496_a_()
getSettings()
public abstract double[]
a(int arg0, int arg1)
func_205473_a(int arg0, int arg1)
public boolean
a(ayu arg0, btl<? extends bqp> arg1)
func_202094_a(Biome arg0, Structure<? extends IFeatureConfig> arg1)
canSpawnStructure(BiomeBase arg0, StructureGenerator<? extends WorldGenFeatureConfiguration> arg1)
public WorldGenFeatureConfiguration
b(ayu arg0, btl<? extends bqp> arg1)
func_202087_b(Biome arg0, Structure<? extends IFeatureConfig> arg1)
getFeatureConfiguration(BiomeBase arg0, StructureGenerator<? extends WorldGenFeatureConfiguration> arg1)
public WorldChunkManager
b()
func_202090_b()
getWorldChunkManager()
public long
c()
func_202089_c()
getSeed()
public it.unimi.dsi.fastutil.longs.Long2ObjectMap<StructureStart>
a(btl<? extends bqp> arg0)
func_203224_a(Structure<? extends IFeatureConfig> arg0)
getStructureStartCache(StructureGenerator<? extends WorldGenFeatureConfiguration> arg0)
public it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.longs.LongSet>
b(btl<? extends bqp> arg0)
func_203223_b(Structure<? extends IFeatureConfig> arg0)
getStructureCache(StructureGenerator<? extends WorldGenFeatureConfiguration> arg0)
public int
e()
func_207511_e()
getGenerationDepth()