net.minecraft.server.v1_13_R1

public interface ChunkGenerator<C extends GeneratorSettings>

bmp
net.minecraft.world.gen.IChunkGenerator
net.minecraft.server.v1_13_R1.ChunkGenerator

Method summary

Modifier and TypeMethod
void
a(bmo arg0)
func_202088_a(IChunk arg0)
createChunk(IChunkAccess arg0)
void
a(th arg0, boh$a arg1)
func_202091_a(WorldGenRegion arg0, GenerationStage$Carving arg1)
addFeatures(RegionLimitedWorldAccess arg0, WorldGenStage$Features arg1)
void
a(th arg0)
func_202092_b(WorldGenRegion arg0)
addDecorations(RegionLimitedWorldAccess arg0)
void
b(th arg0)
func_202093_c(WorldGenRegion arg0)
addMobs(RegionLimitedWorldAccess arg0)
List<BiomeBase$BiomeMeta>
a(aez arg0, ej arg1)
func_177458_a(EnumCreatureType arg0, BlockPos arg1)
getMobsFor(EnumCreatureType arg0, BlockPosition arg1)
BlockPosition
a(axs arg0, String arg1, ej arg2, int arg3)
func_211403_a(World arg0, String arg1, BlockPos arg2, int arg3)
findNearestMapFeature(World arg0, String arg1, BlockPosition arg2, int arg3)
C
a()
func_201496_a_()
getSettings()
int
a(axs arg0, boolean arg1, boolean arg2)
func_203222_a(World arg0, boolean arg1, boolean arg2)
boolean
a(ayn arg0, btc<? extends bqg> arg1)
func_202094_a(Biome arg0, Structure<? extends IFeatureConfig> arg1)
canSpawnStructure(BiomeBase arg0, StructureGenerator<? extends WorldGenFeatureConfiguration> arg1)
WorldGenFeatureConfiguration
b(ayn arg0, btc<? extends bqg> arg1)
func_202087_b(Biome arg0, Structure<? extends IFeatureConfig> arg1)
getFeatureConfiguration(BiomeBase arg0, StructureGenerator<? extends WorldGenFeatureConfiguration> arg1)
it.unimi.dsi.fastutil.longs.Long2ObjectMap<StructureStart>
a(btc<? extends bqg> arg0)
func_203224_a(Structure<? extends IFeatureConfig> arg0)
getStructureStartCache(StructureGenerator<? extends WorldGenFeatureConfiguration> arg0)
it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.longs.LongSet>
b(btc<? extends bqg> arg0)
func_203223_b(Structure<? extends IFeatureConfig> arg0)
getStructureCache(StructureGenerator<? extends WorldGenFeatureConfiguration> arg0)
WorldChunkManager
b()
func_202090_b()
getWorldChunkManager()
long
c()
func_202089_c()
getSeed()
int
d()
func_205470_d()
getSpawnHeight()
int
e()
func_207511_e()