net.minecraft.client.particle

public class ParticleManager

implements IReloadListener

dix
net.minecraft.class_702
net.minecraft.client.particle.ParticleManager

Field summary

Modifier and TypeField
private static final List<IParticleRenderType>
b
field_17820
field_215241_b
protected World
a
field_3834
field_78878_a
private final Map<IParticleRenderType, Queue<Particle>>
c
field_3830
field_78876_b
private final Queue<EmitterParticle>
d
field_3837
field_178933_d
private final TextureManager
e
field_3831
field_78877_c
private final Random
f
field_3832
field_78875_d
private final it.unimi.dsi.fastutil.ints.Int2ObjectMap<IParticleFactory<?>>
g
field_3835
field_178932_g
private final Queue<Particle>
h
field_3836
field_187241_h
private final Map<MinecraftKey, ParticleManager$AnimatedSpriteImpl>
i
field_18300
field_215242_i
private final AtlasTexture
j
field_18301
field_215243_j

Constructor summary

ModifierConstructor
public (World arg0, TextureManager arg1)

Method summary

Modifier and TypeMethod
private void
d()
method_3062()
func_178930_c()
private <T extends ParticleParam> void
a(ge<T> arg0, diy<T> arg1)
method_3043(class_2396<T> arg0, class_707<T> arg1)
func_199283_a(ParticleType<T> arg0, IParticleFactory<T> arg1)
private <T extends ParticleParam> void
a(ge<T> arg0, dix$b<T> arg1)
method_18834(class_2396<T> arg0, class_702$class_4091<T> arg1)
func_215234_a(ParticleType<T> arg0, ParticleManager$IParticleMetaFactory<T> arg1)
public CompletableFuture<Void>
a(wz$a arg0, xe arg1, agh arg2, agh arg3, Executor arg4, Executor arg5)
reload(class_3302$class_4045 arg0, class_3300 arg1, class_3695 arg2, class_3695 arg3, Executor arg4, Executor arg5)
func_215226_a(IFutureReloadListener$IStage arg0, IResourceManager arg1, IProfiler arg2, IProfiler arg3, Executor arg4, Executor arg5)
public void
a()
method_18829()
func_215232_a()
private void
a(xe arg0, qs arg1, Map<qs, List<qs>> arg2)
method_18836(class_3300 arg0, class_2960 arg1, Map<class_2960, List<class_2960>> arg2)
func_215236_a(IResourceManager arg0, ResourceLocation arg1, Map<ResourceLocation, List<ResourceLocation>> arg2)
public void
a(aii arg0, gd arg1)
method_3061(class_1297 arg0, class_2394 arg1)
func_199282_a(Entity arg0, IParticleData arg1)
public void
a(aii arg0, gd arg1, int arg2)
method_3051(class_1297 arg0, class_2394 arg1, int arg2)
func_199281_a(Entity arg0, IParticleData arg1, int arg2)
public Particle
a(gd arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_3056(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_199280_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
private <T extends ParticleParam> Particle
b(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_3055(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_199927_b(T arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
a(div arg0)
method_3058(class_703 arg0)
func_78873_a(Particle arg0)
public void
b()
method_3057()
func_78868_a()
private void
a(Collection<div> arg0)
method_3048(Collection<class_703> arg0)
func_187240_a(Collection<Particle> arg0)
private void
b(div arg0)
method_3059(class_703 arg0)
func_178923_d(Particle arg0)
public void
a(cuz arg0, float arg1)
method_3049(class_4184 arg0, float arg1)
func_215233_a(ActiveRenderInfo arg0, float arg1)
public void
a(bhi arg0)
method_3045(class_1937 arg0)
func_78870_a(World arg0)
public void
a(ev arg0, bvk arg1)
method_3046(class_2338 arg0, class_2680 arg1)
func_180533_a(BlockPos arg0, BlockState arg1)
public void
a(ev arg0, fa arg1)
method_3054(class_2338 arg0, class_2350 arg1)
func_180532_a(BlockPos arg0, Direction arg1)
public String
c()
method_3052()
func_78869_b()