net.minecraft.server.v1_14_R1

public class BlockBed

extends BlockFacingHorizontal implements ITileEntity

All mapped superinterfaces:

IMaterial, ITileEntity

bmh
net.minecraft.class_2244
net.minecraft.block.BedBlock
net.minecraft.server.v1_14_R1.BlockBed

Field summary

Modifier and TypeField
public static final BlockStateEnum<BlockPropertyBedPart>
a
field_9967
field_176472_a
PART
public static final BlockStateBoolean
b
field_9968
field_176471_b
OCCUPIED
protected static final VoxelShape
c
field_16788
field_220176_c
protected static final VoxelShape
d
field_16782
field_220177_d
protected static final VoxelShape
e
field_16784
field_220178_e
protected static final VoxelShape
f
field_16786
field_220179_f
protected static final VoxelShape
g
field_16789
field_220180_g
protected static final VoxelShape
h
field_16787
field_220181_h
protected static final VoxelShape
i
field_16785
field_220182_i
protected static final VoxelShape
j
field_16783
field_220183_j
protected static final VoxelShape
k
field_16790
field_220184_k
private final EnumColor
w
field_9966
field_196352_y
color

Constructor summary

ModifierConstructor
public (EnumColor arg0, Block$Info arg1)

Method summary

Modifier and TypeMethod
public MaterialMapColor
e(bvk arg0, bgs arg1, ev arg2)
method_9602(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_180659_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bvk arg0, bhi arg1, ev arg2, avy arg3, ahc arg4, crt arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public void
a(bhi arg0, ev arg1, aii arg2, float arg3)
method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
fallOn(World arg0, BlockPosition arg1, Entity arg2, float arg3)
public void
a(bgs arg0, aii arg1)
method_9502(class_1922 arg0, class_1297 arg1)
func_176216_a(IBlockReader arg0, Entity arg1)
public IBlockData
a(bvk arg0, fa arg1, bvk arg2, bhj arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
private static EnumDirection
a(bvz arg0, fa arg1)
method_9488(class_2742 arg0, class_2350 arg1)
func_208070_a(BedPart arg0, Direction arg1)
public void
a(bhi arg0, avy arg1, ev arg2, bvk arg3, btn arg4, bcb arg5)
method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5)
func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5)
public void
a(bhi arg0, ev arg1, bvk arg2, avy arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public IBlockData
a(baf arg0)
method_9605(class_1750 arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public VoxelShape
a(bvk arg0, bgs arg1, ev arg2, csc arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public static Optional<Vec3D>
a(aim<?> arg0, bhl arg1, ev arg2, int arg3)
method_9484(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, int arg3)
func_220172_a(EntityType<?> arg0, IWorldReader arg1, BlockPos arg2, int arg3)
protected static Optional<Vec3D>
a(aim<?> arg0, bhl arg1, ev arg2)
method_9486(class_1299<?> arg0, class_1941 arg1, class_2338 arg2)
func_220175_a(EntityType<?> arg0, IWorldReader arg1, BlockPos arg2)
public EnumPistonReaction
i(bvk arg0)
method_9527(class_2680 arg0)
func_149656_h(BlockState arg0)
getPushReaction(IBlockData arg0)
public TextureType
c()
method_9551()
func_180664_k()
public EnumRenderType
c(bvk arg0)
method_9604(class_2680 arg0)
func_149645_b(BlockState arg0)
protected void
a(bvl$a<bmm, bvk> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public TileEntity
a(bgs arg0)
method_10123(class_1922 arg0)
func_196283_a_(IBlockReader arg0)
createTile(IBlockAccess arg0)
public void
a(bhi arg0, ev arg1, bvk arg2, air arg3, bcb arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public boolean
a(bvk arg0, bgs arg1, ev arg2, cnj arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public static EnumDirection
a(bgs arg0, ev arg1)
method_18476(class_1922 arg0, class_2338 arg1)
func_220174_a(IBlockReader arg0, BlockPos arg1)
public boolean
d(bvk arg0)
method_9589(class_2680 arg0)
func_190946_v(BlockState arg0)
public EnumColor
d()
method_9487()
func_196350_d()
public long
a(bvk arg0, ev arg1)
method_9535(class_2680 arg0, class_2338 arg1)
func_209900_a(BlockState arg0, BlockPos arg1)