net.minecraft.server.v1_14_R1

public class BlockBambooSapling

extends Block implements IBlockFragilePlantElement

All mapped superinterfaces:

IMaterial, IBlockFragilePlantElement

blu
net.minecraft.class_2202
net.minecraft.block.BambooSaplingBlock
net.minecraft.server.v1_14_R1.BlockBambooSapling

Field summary

Modifier and TypeField
protected static final VoxelShape
a
field_9897
field_220088_a

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public Block$EnumRandomOffset
S_()
method_16841()
func_176218_Q()
public VoxelShape
a(bvk arg0, bgs arg1, ev arg2, csc arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public void
b(bvk arg0, bhi arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
public boolean
a(bvk arg0, bhl arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public IBlockData
a(bvk arg0, fa arg1, bvk arg2, bhj arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public boolean
a(bgs arg0, ev arg1, bvk arg2, boolean arg3)
method_9651(class_1922 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
func_176473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
public boolean
a(bhi arg0, Random arg1, ev arg2, bvk arg3)
method_9650(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public void
b(bhi arg0, Random arg1, ev arg2, bvk arg3)
method_9652(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
func_176474_b(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public float
a(bvk arg0, avy arg1, bgs arg2, ev arg3)
method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3)
func_180647_a(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3)
getDamage(IBlockData arg0, EntityHuman arg1, IBlockAccess arg2, BlockPosition arg3)
public TextureType
c()
method_9551()
func_180664_k()
protected void
a(bhi arg0, ev arg1)
method_9351(class_1937 arg0, class_2338 arg1)
func_220087_a(World arg0, BlockPos arg1)
public ItemStack
a(bgs arg0, ev arg1, bvk arg2)
method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)