public VoxelShape | |
public boolean | | a(bvk arg0, bhi arg1, ev arg2, avy arg3, ahc arg4, crt arg5) | | method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5) | | func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5) | | interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5) |
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public void | | a(bvk arg0, bhi arg1, ev arg2, avy arg3) | | method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3) | | func_196270_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3) | | attack(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3) |
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private void | |
public int | |
public boolean | |