public int | |
public IChunkAccess | | a(int arg0, int arg1, bxd arg2, boolean arg3) | | method_8402(int arg0, int arg1, class_2806 arg2, boolean arg3) | | func_217353_a(int arg0, int arg1, ChunkStatus arg2, boolean arg3) | | getChunkAt(int arg0, int arg1, ChunkStatus arg2, boolean arg3) |
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public boolean | | b(int arg0, int arg1) | | method_8393(int arg0, int arg1) | | func_217354_b(int arg0, int arg1) | | isChunkLoaded(int arg0, int arg1) |
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public BlockPosition | |
public int | |
public int | | c() | | method_8594() | | func_175657_ab() |
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public WorldBorder | | q_() | | method_8621() | | func_175723_af() | | getWorldBorder() |
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public boolean | |
public boolean | | e() | | method_8608() | | func_201670_d() |
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public int | | i() | | method_8615() | | func_181545_F() | | getSeaLevel() |
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public WorldProvider | | r_() | | method_8597() | | func_201675_m() | | getWorldProvider() |
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public TileEntity | |
public IBlockData | |
public Fluid | |
public BiomeBase | |
public int | |