net.minecraft.client.render.chunk

public class ChunkRenderer

dnk
net.minecraft.class_851
net.minecraft.client.render.chunk.ChunkRenderer
net.minecraft.client.renderer.chunk.ChunkRender

Field summary

Modifier and TypeField
private volatile World
d
field_4469
world
field_178588_d
private final WorldRenderer
e
field_4466
renderer
field_178589_e
public static int
a
field_4460
chunkUpdateCount
field_178592_a
public ChunkRenderData
b
field_4459
data
field_178590_b
private final ReentrantLock
f
field_4468
lock
field_178587_g
private final ReentrantLock
g
field_4470
dataLock
field_178598_h
private ChunkRenderTask
h
field_4461
task
field_178599_i
private final Set<TileEntity>
i
field_4457
blockEntities
field_181056_j
private final GlBuffer[]
j
field_4462
buffers
field_178594_l
public AxisAlignedBB
c
field_4458
boundingBox
field_178591_c
private int
k
field_4471
field_4471
field_178595_m
private boolean
l
field_4464
rebuildScheduled
field_178593_n
private final BlockPosition$MutableBlockPosition
m
field_4467
origin
field_178586_f
private final BlockPosition$MutableBlockPosition[]
n
field_4472
neighborPositions
field_181702_p
private boolean
o
field_4463
rebuildOnClientThread
field_188284_q

Constructor summary

ModifierConstructor
public (World arg0, WorldRenderer arg1)

Method summary

Modifier and TypeMethod
private static boolean
a(ev arg0, bhm arg1)
method_3651(class_2338 arg0, class_1937 arg1)
isChunkNonEmpty(BlockPos arg0, World arg1)
func_217673_a(BlockPos arg0, World arg1)
public boolean
b()
method_3673()
shouldBuild()
func_217674_b()
public boolean
a(int arg0)
method_3671(int arg0)
method_3671(int arg0)
func_178577_a(int arg0)
public GlBuffer
b(int arg0)
method_3656(int arg0)
getGlBuffer(int arg0)
func_178565_b(int arg0)
public void
a(int arg0, int arg1, int arg2)
method_3653(int arg0, int arg1, int arg2)
setOrigin(int arg0, int arg1, int arg2)
func_189562_a(int arg0, int arg1, int arg2)
public void
a(float arg0, float arg1, float arg2, dnf arg3)
method_3657(float arg0, float arg1, float arg2, class_842 arg3)
resortTransparency(float arg0, float arg1, float arg2, ChunkRenderTask arg3)
func_178570_a(float arg0, float arg1, float arg2, ChunkRenderTask arg3)
public void
b(float arg0, float arg1, float arg2, dnf arg3)
method_3652(float arg0, float arg1, float arg2, class_842 arg3)
rebuildChunk(float arg0, float arg1, float arg2, ChunkRenderTask arg3)
func_178581_b(float arg0, float arg1, float arg2, ChunkRenderTask arg3)
protected void
c()
method_3663()
cancel()
func_178578_b()
public ReentrantLock
d()
method_3667()
getLock()
func_178579_c()
public ChunkRenderTask
e()
method_3674()
startRebuild()
func_178574_d()
public ChunkRenderTask
f()
method_3669()
startResortTransparency()
func_178582_e()
protected double
g()
method_3668()
getSquaredCameraDistance()
func_188280_f()
private void
a(cup arg0, ev arg1)
method_3655(class_287 arg0, class_2338 arg1)
beginBufferBuilding(BufferBuilder arg0, BlockPos arg1)
func_178573_a(BufferBuilder arg0, BlockPos arg1)
private void
a(bgx arg0, float arg1, float arg2, float arg3, cup arg4, dni arg5)
method_3666(class_1921 arg0, float arg1, float arg2, float arg3, class_287 arg4, class_849 arg5)
endBufferBuilding(BlockRenderLayer arg0, float arg1, float arg2, float arg3, BufferBuilder arg4, ChunkRenderData arg5)
func_178584_a(BlockRenderLayer arg0, float arg1, float arg2, float arg3, BufferBuilder arg4, CompiledChunk arg5)
public ChunkRenderData
h()
method_3677()
getData()
func_178571_g()
public void
a(dni arg0)
method_3665(class_849 arg0)
setData(ChunkRenderData arg0)
func_178580_a(CompiledChunk arg0)
public void
i()
method_3675()
clear()
func_178585_h()
public void
a()
method_3659()
delete()
func_178566_a()
public BlockPosition
k()
method_3670()
getOrigin()
func_178568_j()
public void
a(boolean arg0)
method_3654(boolean arg0)
scheduleRebuild(boolean arg0)
func_178575_a(boolean arg0)
public void
l()
method_3662()
unscheduleRebuild()
func_188282_m()
public boolean
m()
method_3672()
shouldRebuild()
func_178569_m()
public boolean
n()
method_3661()
shouldRebuildOnClientThread()
func_188281_o()
public BlockPosition
a(fa arg0)
method_3676(class_2350 arg0)
getNeighborPosition(Direction arg0)
func_181701_a(Direction arg0)
public World
o()
method_3678()
getWorld()
func_188283_p()