net.minecraft.server.v1_14_R1

public class CommandLoot

sp
net.minecraft.class_3039
net.minecraft.server.command.LootCommand
net.minecraft.command.impl.LootCommand
net.minecraft.server.v1_14_R1.CommandLoot

Field summary

Modifier and TypeField
public static final com.mojang.brigadier.suggestion.SuggestionProvider<CommandListenerWrapper>
a
field_13605
SUGGESTION_PROVIDER
field_218904_a
private static final com.mojang.brigadier.exceptions.DynamicCommandExceptionType
b
field_13604
NO_HELD_ITEMS_EXCEPTION
field_218905_b
private static final com.mojang.brigadier.exceptions.DynamicCommandExceptionType
c
field_13606
NO_LOOT_TABLE_EXCEPTION
field_218906_c

Method summary

Modifier and TypeMethod
public static void
a(com.mojang.brigadier.CommandDispatcher<cd> arg0)
method_13193(com.mojang.brigadier.CommandDispatcher<class_2168> arg0)
register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> arg0)
func_218886_a(com.mojang.brigadier.CommandDispatcher<CommandSource> arg0)
private static <T extends com.mojang.brigadier.builder.ArgumentBuilder<CommandListenerWrapper, T>> T
a(T arg0, sp$c arg1)
method_13206(T arg0, class_3039$class_3042 arg1)
addTargetArguments(T arg0, LootCommand$SourceConstructor arg1)
func_218868_a(T arg0, LootCommand$ISourceArgumentBuilder arg1)
private static IInventory
a(cd arg0, ev arg1)
method_13207(class_2168 arg0, class_2338 arg1)
getBlockInventory(ServerCommandSource arg0, BlockPos arg1)
func_218862_a(CommandSource arg0, BlockPos arg1)
private static int
a(cd arg0, ev arg1, List<bce> arg2, sp$a arg3)
method_13196(class_2168 arg0, class_2338 arg1, List<class_1799> arg2, class_3039$class_3040 arg3)
executeInsert(ServerCommandSource arg0, BlockPos arg1, List<ItemStack> arg2, LootCommand$FeedbackMessage arg3)
func_218900_a(CommandSource arg0, BlockPos arg1, List<ItemStack> arg2, LootCommand$ISuccessListener arg3)
private static boolean
a(agz arg0, bce arg1)
method_13223(class_1263 arg0, class_1799 arg1)
insert(Inventory arg0, ItemStack arg1)
func_218890_a(IInventory arg0, ItemStack arg1)
private static int
a(cd arg0, ev arg1, int arg2, int arg3, List<bce> arg4, sp$a arg5)
method_13209(class_2168 arg0, class_2338 arg1, int arg2, int arg3, List<class_1799> arg4, class_3039$class_3040 arg5)
executeBlock(ServerCommandSource arg0, BlockPos arg1, int arg2, int arg3, List<ItemStack> arg4, LootCommand$FeedbackMessage arg5)
func_218894_a(CommandSource arg0, BlockPos arg1, int arg2, int arg3, List<ItemStack> arg4, LootCommand$ISuccessListener arg5)
private static boolean
a(bce arg0, bce arg1)
method_13218(class_1799 arg0, class_1799 arg1)
itemsMatch(ItemStack arg0, ItemStack arg1)
func_218883_a(ItemStack arg0, ItemStack arg1)
private static int
a(Collection<vj> arg0, List<bce> arg1, sp$a arg2)
method_13201(Collection<class_3222> arg0, List<class_1799> arg1, class_3039$class_3040 arg2)
executeGive(Collection<ServerPlayerEntity> arg0, List<ItemStack> arg1, LootCommand$FeedbackMessage arg2)
func_218859_a(Collection<ServerPlayerEntity> arg0, List<ItemStack> arg1, LootCommand$ISuccessListener arg2)
private static void
a(ail arg0, List<bce> arg1, int arg2, int arg3, List<bce> arg4)
method_16139(class_1297 arg0, List<class_1799> arg1, int arg2, int arg3, List<class_1799> arg4)
replace(Entity arg0, List<ItemStack> arg1, int arg2, int arg3, List<ItemStack> arg4)
func_218901_a(Entity arg0, List<ItemStack> arg1, int arg2, int arg3, List<ItemStack> arg4)
private static int
a(Collection<? extends ail> arg0, int arg1, int arg2, List<bce> arg3, sp$a arg4)
method_13187(Collection<? extends class_1297> arg0, int arg1, int arg2, List<class_1799> arg3, class_3039$class_3040 arg4)
executeReplace(Collection<? extends Entity> arg0, int arg1, int arg2, List<ItemStack> arg3, LootCommand$FeedbackMessage arg4)
func_218865_a(Collection<? extends Entity> arg0, int arg1, int arg2, List<ItemStack> arg3, LootCommand$ISuccessListener arg4)
private static int
a(cd arg0, csb arg1, List<bce> arg2, sp$a arg3)
method_13183(class_2168 arg0, class_243 arg1, List<class_1799> arg2, class_3039$class_3040 arg3)
executeSpawn(ServerCommandSource arg0, Vec3d arg1, List<ItemStack> arg2, LootCommand$FeedbackMessage arg3)
func_218881_a(CommandSource arg0, Vec3d arg1, List<ItemStack> arg2, LootCommand$ISuccessListener arg3)
private static void
a(cd arg0, List<bce> arg1)
method_13213(class_2168 arg0, List<class_1799> arg1)
sendDroppedFeedback(ServerCommandSource arg0, List<ItemStack> arg1)
func_218875_a(CommandSource arg0, List<ItemStack> arg1)
private static void
a(cd arg0, List<bce> arg1, qt arg2)
method_13212(class_2168 arg0, List<class_1799> arg1, class_2960 arg2)
sendDroppedFeedback(ServerCommandSource arg0, List<ItemStack> arg1, Identifier arg2)
func_218860_a(CommandSource arg0, List<ItemStack> arg1, ResourceLocation arg2)
private static ItemStack
a(cd arg0, aiq arg1)
method_13178(class_2168 arg0, class_1304 arg1)
getHeldItem(ServerCommandSource arg0, EquipmentSlot arg1)
func_218872_a(CommandSource arg0, EquipmentSlotType arg1)
private static int
a(com.mojang.brigadier.context.CommandContext<cd> arg0, ev arg1, bce arg2, sp$b arg3)
method_13219(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_2338 arg1, class_1799 arg2, class_3039$class_3041 arg3)
executeMine(com.mojang.brigadier.context.CommandContext<ServerCommandSource> arg0, BlockPos arg1, ItemStack arg2, LootCommand$Target arg3)
func_218879_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, BlockPos arg1, ItemStack arg2, LootCommand$ITargetHandler arg3)
private static int
a(com.mojang.brigadier.context.CommandContext<cd> arg0, ail arg1, sp$b arg2)
method_13189(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_1297 arg1, class_3039$class_3041 arg2)
executeKill(com.mojang.brigadier.context.CommandContext<ServerCommandSource> arg0, Entity arg1, LootCommand$Target arg2)
func_218869_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, Entity arg1, LootCommand$ITargetHandler arg2)
private static int
a(com.mojang.brigadier.context.CommandContext<cd> arg0, qt arg1, sp$b arg2)
method_13197(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_2960 arg1, class_3039$class_3041 arg2)
executeLoot(com.mojang.brigadier.context.CommandContext<ServerCommandSource> arg0, Identifier arg1, LootCommand$Target arg2)
func_218887_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, ResourceLocation arg1, LootCommand$ITargetHandler arg2)
private static int
a(com.mojang.brigadier.context.CommandContext<cd> arg0, qt arg1, ev arg2, bce arg3, sp$b arg4)
method_13199(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_2960 arg1, class_2338 arg2, class_1799 arg3, class_3039$class_3041 arg4)
executeFish(com.mojang.brigadier.context.CommandContext<ServerCommandSource> arg0, Identifier arg1, BlockPos arg2, ItemStack arg3, LootCommand$Target arg4)
func_218876_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, ResourceLocation arg1, BlockPos arg2, ItemStack arg3, LootCommand$ITargetHandler arg4)
private static int
a(com.mojang.brigadier.context.CommandContext<cd> arg0, qt arg1, cos arg2, sp$b arg3)
method_13180(com.mojang.brigadier.context.CommandContext<class_2168> arg0, class_2960 arg1, class_47 arg2, class_3039$class_3041 arg3)
getFeedbackMessageSingle(com.mojang.brigadier.context.CommandContext<ServerCommandSource> arg0, Identifier arg1, LootContext arg2, LootCommand$Target arg3)
func_218871_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, ResourceLocation arg1, LootContext arg2, LootCommand$ITargetHandler arg3)