net.minecraft.server.v1_14_R1

public class EnchantmentManager

bfp
net.minecraft.class_1890
net.minecraft.enchantment.EnchantmentHelper
net.minecraft.enchantment.EnchantmentHelper
net.minecraft.server.v1_14_R1.EnchantmentManager

Method summary

Modifier and TypeMethod
public static int
a(bfn arg0, bce arg1)
method_8225(class_1887 arg0, class_1799 arg1)
getLevel(Enchantment arg0, ItemStack arg1)
func_77506_a(Enchantment arg0, ItemStack arg1)
getEnchantmentLevel(Enchantment arg0, ItemStack arg1)
public static Map<Enchantment, Integer>
a(bce arg0)
method_8222(class_1799 arg0)
getEnchantments(ItemStack arg0)
func_82781_a(ItemStack arg0)
public static void
a(Map<bfn, Integer> arg0, bce arg1)
method_8214(Map<class_1887, Integer> arg0, class_1799 arg1)
set(Map<Enchantment, Integer> arg0, ItemStack arg1)
func_82782_a(Map<Enchantment, Integer> arg0, ItemStack arg1)
private static void
a(bfp$a arg0, bce arg1)
method_8220(class_1890$class_1891 arg0, class_1799 arg1)
accept(EnchantmentHelper$Consumer arg0, ItemStack arg1)
func_77518_a(EnchantmentHelper$IEnchantmentVisitor arg0, ItemStack arg1)
private static void
a(bfp$a arg0, Iterable<bce> arg1)
method_8209(class_1890$class_1891 arg0, Iterable<class_1799> arg1)
accept(EnchantmentHelper$Consumer arg0, Iterable<ItemStack> arg1)
func_77516_a(EnchantmentHelper$IEnchantmentVisitor arg0, Iterable<ItemStack> arg1)
public static int
a(Iterable<bce> arg0, ahu arg1)
method_8219(Iterable<class_1799> arg0, class_1282 arg1)
getProtectionAmount(Iterable<ItemStack> arg0, DamageSource arg1)
func_77508_a(Iterable<ItemStack> arg0, DamageSource arg1)
public static float
a(bce arg0, aiy arg1)
method_8218(class_1799 arg0, class_1310 arg1)
getAttackDamage(ItemStack arg0, EntityGroup arg1)
func_152377_a(ItemStack arg0, CreatureAttribute arg1)
public static float
a(aiu arg0)
method_8217(class_1309 arg0)
getSweepingMultiplier(LivingEntity arg0)
func_191527_a(LivingEntity arg0)
public static void
a(aiu arg0, ail arg1)
method_8210(class_1309 arg0, class_1297 arg1)
onUserDamaged(LivingEntity arg0, Entity arg1)
func_151384_a(LivingEntity arg0, Entity arg1)
public static void
b(aiu arg0, ail arg1)
method_8213(class_1309 arg0, class_1297 arg1)
onTargetDamaged(LivingEntity arg0, Entity arg1)
func_151385_b(LivingEntity arg0, Entity arg1)
public static int
a(bfn arg0, aiu arg1)
method_8203(class_1887 arg0, class_1309 arg1)
getEquipmentLevel(Enchantment arg0, LivingEntity arg1)
func_185284_a(Enchantment arg0, LivingEntity arg1)
public static int
b(aiu arg0)
method_8205(class_1309 arg0)
getKnockback(LivingEntity arg0)
func_77501_a(LivingEntity arg0)
public static int
c(aiu arg0)
method_8199(class_1309 arg0)
getFireAspect(LivingEntity arg0)
func_90036_a(LivingEntity arg0)
getFireAspectEnchantmentLevel(EntityLiving arg0)
public static int
d(aiu arg0)
method_8211(class_1309 arg0)
getRespiration(LivingEntity arg0)
func_185292_c(LivingEntity arg0)
getOxygenEnchantmentLevel(EntityLiving arg0)
public static int
e(aiu arg0)
method_8232(class_1309 arg0)
getDepthStrider(LivingEntity arg0)
func_185294_d(LivingEntity arg0)
public static int
f(aiu arg0)
method_8234(class_1309 arg0)
getEfficiency(LivingEntity arg0)
func_185293_e(LivingEntity arg0)
getDigSpeedEnchantmentLevel(EntityLiving arg0)
public static int
b(bce arg0)
method_8223(class_1799 arg0)
getLuckOfTheSea(ItemStack arg0)
func_191529_b(ItemStack arg0)
public static int
c(bce arg0)
method_8215(class_1799 arg0)
getLure(ItemStack arg0)
func_191528_c(ItemStack arg0)
public static int
g(aiu arg0)
method_8226(class_1309 arg0)
getLooting(LivingEntity arg0)
func_185283_h(LivingEntity arg0)
public static boolean
h(aiu arg0)
method_8200(class_1309 arg0)
hasAquaAffinity(LivingEntity arg0)
func_185287_i(LivingEntity arg0)
public static boolean
i(aiu arg0)
method_8216(class_1309 arg0)
hasFrostWalker(LivingEntity arg0)
func_189869_j(LivingEntity arg0)
public static boolean
d(bce arg0)
method_8224(class_1799 arg0)
hasBindingCurse(ItemStack arg0)
func_190938_b(ItemStack arg0)
public static boolean
e(bce arg0)
method_8221(class_1799 arg0)
hasVanishingCurse(ItemStack arg0)
func_190939_c(ItemStack arg0)
shouldNotDrop(ItemStack arg0)
public static int
f(bce arg0)
method_8206(class_1799 arg0)
getLoyalty(ItemStack arg0)
func_203191_f(ItemStack arg0)
public static int
g(bce arg0)
method_8202(class_1799 arg0)
getRiptide(ItemStack arg0)
func_203190_g(ItemStack arg0)
public static boolean
h(bce arg0)
method_8228(class_1799 arg0)
hasChanneling(ItemStack arg0)
func_203192_h(ItemStack arg0)
public static Map$Entry<EnumItemSlot, ItemStack>
b(bfn arg0, aiu arg1)
method_8204(class_1887 arg0, class_1309 arg1)
getRandomEnchantedEquipment(Enchantment arg0, LivingEntity arg1)
func_222189_b(Enchantment arg0, LivingEntity arg1)
public static int
a(Random arg0, int arg1, int arg2, bce arg3)
method_8227(Random arg0, int arg1, int arg2, class_1799 arg3)
calculateEnchantmentPower(Random arg0, int arg1, int arg2, ItemStack arg3)
func_77514_a(Random arg0, int arg1, int arg2, ItemStack arg3)
public static ItemStack
a(Random arg0, bce arg1, int arg2, boolean arg3)
method_8233(Random arg0, class_1799 arg1, int arg2, boolean arg3)
enchant(Random arg0, ItemStack arg1, int arg2, boolean arg3)
func_77504_a(Random arg0, ItemStack arg1, int arg2, boolean arg3)
public static List<WeightedRandomEnchant>
b(Random arg0, bce arg1, int arg2, boolean arg3)
method_8230(Random arg0, class_1799 arg1, int arg2, boolean arg3)
getEnchantments(Random arg0, ItemStack arg1, int arg2, boolean arg3)
func_77513_b(Random arg0, ItemStack arg1, int arg2, boolean arg3)
public static void
a(List<bfq> arg0, bfq arg1)
method_8231(List<class_1889> arg0, class_1889 arg1)
remove(List<InfoEnchantment> arg0, InfoEnchantment arg1)
func_185282_a(List<EnchantmentData> arg0, EnchantmentData arg1)
public static boolean
a(Collection<bfn> arg0, bfn arg1)
method_8201(Collection<class_1887> arg0, class_1887 arg1)
contains(Collection<Enchantment> arg0, Enchantment arg1)
func_201840_a(Collection<Enchantment> arg0, Enchantment arg1)
public static List<WeightedRandomEnchant>
a(int arg0, bce arg1, boolean arg2)
method_8229(int arg0, class_1799 arg1, boolean arg2)
getHighestApplicableEnchantmentsAtPower(int arg0, ItemStack arg1, boolean arg2)
func_185291_a(int arg0, ItemStack arg1, boolean arg2)