net.minecraft.server.v1_14_R1

public abstract class TileEntityLootable

extends TileEntityContainer

All mapped superinterfaces:

IInventory, Clearable, ITileInventory, ITileEntityContainer, INamableTileEntity

bul
net.minecraft.class_2621
net.minecraft.block.entity.LootableContainerBlockEntity
net.minecraft.tileentity.LockableLootTileEntity
net.minecraft.server.v1_14_R1.TileEntityLootable

Field summary

Modifier and TypeField
protected MinecraftKey
g
field_12037
lootTableId
field_184284_m
lootTable
protected long
h
field_12036
lootTableSeed
field_184285_n
lootTableSeed

Constructor summary

ModifierConstructor
protected (TileEntityTypes<?> arg0)

Method summary

Modifier and TypeMethod
public static void
a(bgw arg0, Random arg1, ev arg2, qt arg3)
method_11287(class_1922 arg0, Random arg1, class_2338 arg2, class_2960 arg3)
setLootTable(BlockView arg0, Random arg1, BlockPos arg2, Identifier arg3)
func_195479_a(IBlockReader arg0, Random arg1, BlockPos arg2, ResourceLocation arg3)
protected boolean
d(ic arg0)
method_11283(class_2487 arg0)
deserializeLootTable(CompoundTag arg0)
func_184283_b(CompoundNBT arg0)
protected boolean
e(ic arg0)
method_11286(class_2487 arg0)
serializeLootTable(CompoundTag arg0)
func_184282_c(CompoundNBT arg0)
public void
d(awb arg0)
method_11289(class_1657 arg0)
checkLootInteraction(PlayerEntity arg0)
func_184281_d(PlayerEntity arg0)
public void
a(qt arg0, long arg1)
method_11285(class_2960 arg0, long arg1)
setLootTable(Identifier arg0, long arg1)
func_189404_a(ResourceLocation arg0, long arg1)
setLootTable(MinecraftKey arg0, long arg1)
public ItemStack
a(int arg0)
method_5438(int arg0)
getInvStack(int arg0)
func_70301_a(int arg0)
getItem(int arg0)
public ItemStack
a(int arg0, int arg1)
method_5434(int arg0, int arg1)
takeInvStack(int arg0, int arg1)
func_70298_a(int arg0, int arg1)
splitStack(int arg0, int arg1)
public ItemStack
b(int arg0)
method_5441(int arg0)
removeInvStack(int arg0)
func_70304_b(int arg0)
splitWithoutUpdate(int arg0)
public void
a(int arg0, bce arg1)
method_5447(int arg0, class_1799 arg1)
setInvStack(int arg0, ItemStack arg1)
func_70299_a(int arg0, ItemStack arg1)
setItem(int arg0, ItemStack arg1)
public boolean
a(awb arg0)
method_5443(class_1657 arg0)
canPlayerUseInv(PlayerEntity arg0)
func_70300_a(PlayerEntity arg0)
public void
L_()
method_5448()
clear()
func_174888_l()
clear()
protected abstract NonNullList<ItemStack>
f()
method_11282()
getInvStackList()
func_190576_q()
protected abstract void
a(fj<bce> arg0)
method_11281(class_2371<class_1799> arg0)
setInvStackList(DefaultedList<ItemStack> arg0)
func_199721_a(NonNullList<ItemStack> arg0)
public boolean
e(awb arg0)
method_17489(class_1657 arg0)
checkUnlocked(PlayerEntity arg0)
func_213904_e(PlayerEntity arg0)
public Container
createMenu(int arg0, awa arg1, awb arg2)
createMenu(int arg0, class_1661 arg1, class_1657 arg2)
createMenu(int arg0, PlayerInventory arg1, PlayerEntity arg2)
createMenu(int arg0, PlayerInventory arg1, PlayerEntity arg2)