net.minecraft.server.v1_14_R1

public class WorldGenFeatureOceanRuinPieces

cii
net.minecraft.class_3409
net.minecraft.structure.OceanRuinGenerator
net.minecraft.world.gen.feature.structure.OceanRuinPieces
net.minecraft.server.v1_14_R1.WorldGenFeatureOceanRuinPieces

Field summary

Modifier and TypeField
private static final MinecraftKey[]
a
field_14521
WARM_RUINS
field_204058_G
private static final MinecraftKey[]
b
field_14518
BRICK_RUINS
field_204059_H
private static final MinecraftKey[]
c
field_14519
CRACKED_RUINS
field_204053_B
private static final MinecraftKey[]
d
field_14522
MOSSY_RUINS
field_204061_J
private static final MinecraftKey[]
e
field_14516
BIG_BRICK_RUINS
field_204062_K
private static final MinecraftKey[]
f
field_14517
BIG_MOSSY_RUINS
field_204066_O
private static final MinecraftKey[]
g
field_14520
BIG_CRACKED_RUINS
field_204070_S
private static final MinecraftKey[]
h
field_14515
BIG_WARM_RUINS
field_204049_ab

Method summary

Modifier and TypeMethod
private static MinecraftKey
a(Random arg0)
method_14824(Random arg0)
getRandomWarmRuin(Random arg0)
func_204042_a(Random arg0)
private static MinecraftKey
b(Random arg0)
method_14826(Random arg0)
getRandomBigWarmRuin(Random arg0)
func_204043_b(Random arg0)
public static void
a(cjk arg0, ev arg1, brb arg2, List<ciq> arg3, Random arg4, cda arg5)
method_14827(class_3485 arg0, class_2338 arg1, class_2470 arg2, List<class_3443> arg3, Random arg4, class_3114 arg5)
addPieces(StructureManager arg0, BlockPos arg1, BlockRotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinFeatureConfig arg5)
func_204041_a(TemplateManager arg0, BlockPos arg1, Rotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinConfig arg5)
private static void
a(cjk arg0, Random arg1, brb arg2, ev arg3, cda arg4, List<ciq> arg5)
method_14825(class_3485 arg0, Random arg1, class_2470 arg2, class_2338 arg3, class_3114 arg4, List<class_3443> arg5)
method_14825(StructureManager arg0, Random arg1, BlockRotation arg2, BlockPos arg3, OceanRuinFeatureConfig arg4, List<StructurePiece> arg5)
func_204047_a(TemplateManager arg0, Random arg1, Rotation arg2, BlockPos arg3, OceanRuinConfig arg4, List<StructurePiece> arg5)
private static List<BlockPosition>
a(Random arg0, int arg1, int arg2)
method_14821(Random arg0, int arg1, int arg2)
getRoomPositions(Random arg0, int arg1, int arg2)
func_204044_a(Random arg0, int arg1, int arg2)
private static void
a(cjk arg0, ev arg1, brb arg2, List<ciq> arg3, Random arg4, cda arg5, boolean arg6, float arg7)
method_14822(class_3485 arg0, class_2338 arg1, class_2470 arg2, List<class_3443> arg3, Random arg4, class_3114 arg5, boolean arg6, float arg7)
method_14822(StructureManager arg0, BlockPos arg1, BlockRotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinFeatureConfig arg5, boolean arg6, float arg7)
func_204045_a(TemplateManager arg0, BlockPos arg1, Rotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinConfig arg5, boolean arg6, float arg7)