public static int | | generateTextureId() | | generateTextureId() | | generateTextureId() | | generateTextureId() |
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public static void | | releaseTextureId(int arg0) | | releaseTextureId(int arg0) | | releaseTextureId(int arg0) | | releaseTextureId(int arg0) |
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public static void | | prepareImage(int arg0, int arg1, int arg2) | | prepareImage(int arg0, int arg1, int arg2) | | prepareImage(int arg0, int arg1, int arg2) | | prepareImage(int texture, int width, int height) | | prepareImage(int arg0, int arg1, int arg2) |
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public static void | | prepareImage(cuj$b arg0, int arg1, int arg2, int arg3) | | prepareImage(NativeImage$InternalGlFormat arg0, int arg1, int arg2, int arg3) | | prepareImage(class_1011$class_1013 arg0, int arg1, int arg2, int arg3) | | prepareImage(NativeImage$GLFormat pixelFormat, int texture, int width, int height) | | prepareImage(NativeImage$PixelFormatGLCode arg0, int arg1, int arg2, int arg3) |
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public static void | | prepareImage(int arg0, int arg1, int arg2, int arg3) | | prepareImage(int arg0, int arg1, int arg2, int arg3) | | prepareImage(int arg0, int arg1, int arg2, int arg3) | | prepareImage(int texture, int levels, int width, int height) | | prepareImage(int arg0, int arg1, int arg2, int arg3) |
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public static void | | prepareImage(cuj$b arg0, int arg1, int arg2, int arg3, int arg4) | | prepareImage(NativeImage$InternalGlFormat arg0, int arg1, int arg2, int arg3, int arg4) | | prepareImage(class_1011$class_1013 arg0, int arg1, int arg2, int arg3, int arg4) | | prepareImage(NativeImage$GLFormat pixelFormat, int texture, int levels, int width, int height) | | prepareImage(NativeImage$PixelFormatGLCode arg0, int arg1, int arg2, int arg3, int arg4) |
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private static void | | bind(int arg0) | | bind(int arg0) | | bind(int arg0) | | bind(int texture) | | bind(int arg0) |
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public static ByteBuffer | |
public static String | |
public static void | | writeAsPNG(String arg0, int arg1, int arg2, int arg3, int arg4) | | writeAsPNG(String arg0, int arg1, int arg2, int arg3, int arg4) | | writeAsPNG(String arg0, int arg1, int arg2, int arg3, int arg4) | | writeAsPNG(String arg0, int arg1, int arg2, int arg3, int arg4) |
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public static void | | initTexture(IntBuffer arg0, int arg1, int arg2) | | initTexture(IntBuffer arg0, int arg1, int arg2) | | initTexture(IntBuffer arg0, int arg1, int arg2) | | initTexture(IntBuffer arg0, int arg1, int arg2) |
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