net.minecraft.client.model

public class ArmorStandModel

extends ArmorStandArmorModel

All mapped superinterfaces:

ArmedModel, HeadedModel

dgo
net.minecraft.client.model.ArmorStandModel
net.minecraft.class_551
net.minecraft.unmapped.C_xoloxthr
net.minecraft.client.render.entity.model.ArmorStandEntityModel
net.minecraft.client.renderer.entity.model.ArmorStandModel

Field summary

Modifier and TypeField
private final ModelPart
a
bodyStick1
field_3314
f_jtamkzwk
field_178740_a
private final ModelPart
b
bodyStick2
field_3315
f_xdgtrqqj
field_178738_b
private final ModelPart
t
shoulderStick
field_3313
f_brplqtmh
field_178739_c
private final ModelPart
u
basePlate
field_3312
f_ylbqkkkm
field_178737_d

Constructor summary

ModifierConstructor
public ()
public (float arg0)

Method summary

Modifier and TypeMethod
public void
a(atl arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setupAnim(ArmorStand arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17066(class_1531 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
m_vtepxrxu(C_nknvrhfn arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setAngles(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_212844_a_(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
b(atl arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(ArmorStand arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17067(class_1531 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
m_gwewuwej(C_nknvrhfn arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(float arg0, aiw arg1)
translateToHand(float arg0, HumanoidArm arg1)
method_2803(float arg0, class_1306 arg1)
m_fmlfevbe(float arg0, C_njjnizsa arg1)
setArmAngle(float arg0, Arm arg1)
func_187073_a(float arg0, HandSide arg1)