net.minecraft.client.model

public class PlayerModel<T extends LivingEntity>

extends HumanoidModel<T>

All mapped superinterfaces:

ArmedModel, HeadedModel

dif
net.minecraft.client.model.PlayerModel
net.minecraft.class_591
net.minecraft.unmapped.C_aacegqwq
net.minecraft.client.render.entity.model.PlayerEntityModel
net.minecraft.client.renderer.entity.model.PlayerModel

Field summary

Modifier and TypeField
public final ModelPart
a
leftSleeve
field_3484
f_vfnsbjvp
leftSleeve
field_178734_a
public final ModelPart
b
rightSleeve
field_3486
f_kljsammi
rightSleeve
field_178732_b
public final ModelPart
t
leftPants
field_3482
f_xcwuptla
leftPantLeg
field_178733_c
public final ModelPart
u
rightPants
field_3479
f_dxtftjok
rightPantLeg
field_178731_d
public final ModelPart
v
jacket
field_3483
f_pqurtlnk
jacket
field_178730_v
private final ModelPart
w
cloak
field_3485
f_efubynnw
cape
field_178729_w
private final ModelPart
x
ear
field_3481
f_liawpdgd
ears
field_178736_x
private final boolean
y
slim
field_3480
f_vphnmqpc
thinArms
field_178735_y

Constructor summary

ModifierConstructor
public (float scale, boolean thinArms)

Method summary

Modifier and TypeMethod
public void
b(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17088(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
m_fsndrpzd(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(float arg0)
renderEars(float arg0)
method_2824(float arg0)
m_kyswxhvq(float arg0)
renderEars(float scale)
func_178727_b(float arg0)
public void
b(float arg0)
renderCloak(float arg0)
method_2823(float arg0)
m_qdeambji(float arg0)
renderCape(float scale)
func_178728_c(float arg0)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17087(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
m_zffqckkk(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_212844_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
b_(boolean arg0)
setAllVisible(boolean arg0)
method_2805(boolean arg0)
m_hjujknmv(boolean arg0)
setVisible(boolean arg0)
func_178719_a(boolean arg0)
public void
a(float arg0, aiw arg1)
translateToHand(float arg0, HumanoidArm arg1)
method_2803(float arg0, class_1306 arg1)
m_fmlfevbe(float arg0, C_njjnizsa arg1)
setArmAngle(float arg0, Arm arg1)
func_187073_a(float arg0, HandSide arg1)