net.minecraft.client.renderer.block

public class ModelBlockRenderer

dny
net.minecraft.client.renderer.block.ModelBlockRenderer
net.minecraft.class_778
net.minecraft.unmapped.C_agoaazwy
net.minecraft.client.render.block.BlockModelRenderer
net.minecraft.client.renderer.BlockModelRenderer

Field summary

Modifier and TypeField
private final BlockColors
a
blockColors
field_4178
f_ddzizgmp
colorMap
field_187499_a
private static final ThreadLocal<ModelBlockRenderer$Cache>
b
CACHE
field_4179
f_vmzibreh
brightnessCache
field_210267_b

Constructor summary

ModifierConstructor
public (BlockColors arg0)

Method summary

Modifier and TypeMethod
public boolean
a(bgz arg0, dyp arg1, bvt arg2, ew arg3, cuw arg4, boolean arg5, Random arg6, long arg7)
tesselateBlock(BlockAndBiomeGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, BufferBuilder arg4, boolean arg5, Random arg6, long arg7)
method_3374(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_287 arg4, boolean arg5, Random arg6, long arg7)
m_vbhxszcb(C_tmobwlxy arg0, C_nnhmhkbv arg1, C_txtbiemp arg2, C_hynzadkk arg3, C_nxnqmnng arg4, boolean arg5, Random arg6, long arg7)
tesselate(BlockRenderView view, BakedModel model, BlockState state, BlockPos pos, BufferBuilder buffer, boolean testSides, Random arg6, long arg7)
func_217631_a(IEnviromentBlockReader arg0, IBakedModel arg1, BlockState arg2, BlockPos arg3, BufferBuilder arg4, boolean arg5, Random arg6, long arg7)
public boolean
b(bgz arg0, dyp arg1, bvt arg2, ew arg3, cuw arg4, boolean arg5, Random arg6, long arg7)
tesselateWithAO(BlockAndBiomeGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, BufferBuilder arg4, boolean arg5, Random arg6, long arg7)
method_3361(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_287 arg4, boolean arg5, Random arg6, long arg7)
m_aqqxasyy(C_tmobwlxy arg0, C_nnhmhkbv arg1, C_txtbiemp arg2, C_hynzadkk arg3, C_nxnqmnng arg4, boolean arg5, Random arg6, long arg7)
tesselateSmooth(BlockRenderView view, BakedModel model, BlockState state, BlockPos pos, BufferBuilder buffer, boolean testSides, Random arg6, long arg7)
func_217634_b(IEnviromentBlockReader arg0, IBakedModel arg1, BlockState arg2, BlockPos arg3, BufferBuilder arg4, boolean arg5, Random arg6, long arg7)
public boolean
c(bgz arg0, dyp arg1, bvt arg2, ew arg3, cuw arg4, boolean arg5, Random arg6, long arg7)
tesselateWithoutAO(BlockAndBiomeGetter arg0, BakedModel arg1, BlockState arg2, BlockPos arg3, BufferBuilder arg4, boolean arg5, Random arg6, long arg7)
method_3373(class_1920 arg0, class_1087 arg1, class_2680 arg2, class_2338 arg3, class_287 arg4, boolean arg5, Random arg6, long arg7)
m_vfzvceuq(C_tmobwlxy arg0, C_nnhmhkbv arg1, C_txtbiemp arg2, C_hynzadkk arg3, C_nxnqmnng arg4, boolean arg5, Random arg6, long arg7)
tesselateFlat(BlockRenderView view, BakedModel model, BlockState state, BlockPos pos, BufferBuilder buffer, boolean testSides, Random arg6, long seed)
func_217635_c(IEnviromentBlockReader arg0, IBakedModel arg1, BlockState arg2, BlockPos arg3, BufferBuilder arg4, boolean arg5, Random arg6, long arg7)
private void
a(bgz arg0, bvt arg1, ew arg2, cuw arg3, List<dnz> arg4, float[] arg5, BitSet arg6, dny$b arg7)
renderModelFaceAO(BlockAndBiomeGetter arg0, BlockState arg1, BlockPos arg2, BufferBuilder arg3, List<BakedQuad> arg4, float[] arg5, BitSet arg6, ModelBlockRenderer$AmbientOcclusionFace arg7)
method_3363(class_1920 arg0, class_2680 arg1, class_2338 arg2, class_287 arg3, List<class_777> arg4, float[] arg5, BitSet arg6, class_778$class_780 arg7)
m_nqpczkyb(C_tmobwlxy arg0, C_txtbiemp arg1, C_hynzadkk arg2, C_nxnqmnng arg3, List<C_jblhunwf> arg4, float[] arg5, BitSet arg6, C_agoaazwy$C_mabptfqw arg7)
tesselateQuadsSmooth(BlockRenderView view, BlockState state, BlockPos pos, BufferBuilder buffer, List<BakedQuad> quads, float[] faceShape, BitSet shapeState, BlockModelRenderer$AmbientOcclusionCalculator arg7)
func_217630_a(IEnviromentBlockReader arg0, BlockState arg1, BlockPos arg2, BufferBuilder arg3, List<BakedQuad> arg4, float[] arg5, BitSet arg6, BlockModelRenderer$AmbientOcclusionFace arg7)
private void
a(bgz arg0, bvt arg1, ew arg2, int[] arg3, fb arg4, float[] arg5, BitSet arg6)
calculateShape(BlockAndBiomeGetter arg0, BlockState arg1, BlockPos arg2, int[] arg3, Direction arg4, float[] arg5, BitSet arg6)
method_3364(class_1920 arg0, class_2680 arg1, class_2338 arg2, int[] arg3, class_2350 arg4, float[] arg5, BitSet arg6)
m_motneunr(C_tmobwlxy arg0, C_txtbiemp arg1, C_hynzadkk arg2, int[] arg3, C_xpuuihxf arg4, float[] arg5, BitSet arg6)
getQuadDimensions(BlockRenderView world, BlockState state, BlockPos pos, int[] vertexData, Direction face, float[] box, BitSet flags)
func_217633_a(IEnviromentBlockReader arg0, BlockState arg1, BlockPos arg2, int[] arg3, Direction arg4, float[] arg5, BitSet arg6)
private void
a(bgz arg0, bvt arg1, ew arg2, int arg3, boolean arg4, cuw arg5, List<dnz> arg6, BitSet arg7)
renderModelFaceFlat(BlockAndBiomeGetter arg0, BlockState arg1, BlockPos arg2, int arg3, boolean arg4, BufferBuilder arg5, List<BakedQuad> arg6, BitSet arg7)
method_3370(class_1920 arg0, class_2680 arg1, class_2338 arg2, int arg3, boolean arg4, class_287 arg5, List<class_777> arg6, BitSet arg7)
m_tpkadloi(C_tmobwlxy arg0, C_txtbiemp arg1, C_hynzadkk arg2, int arg3, boolean arg4, C_nxnqmnng arg5, List<C_jblhunwf> arg6, BitSet arg7)
tesselateQuadsFlat(BlockRenderView view, BlockState state, BlockPos pos, int brightness, boolean checkBrightness, BufferBuilder buffer, List<BakedQuad> quads, BitSet arg7)
func_217636_a(IEnviromentBlockReader arg0, BlockState arg1, BlockPos arg2, int arg3, boolean arg4, BufferBuilder arg5, List<BakedQuad> arg6, BitSet arg7)
public void
a(dyp arg0, float arg1, float arg2, float arg3, float arg4)
renderModel(BakedModel arg0, float arg1, float arg2, float arg3, float arg4)
method_3368(class_1087 arg0, float arg1, float arg2, float arg3, float arg4)
m_icmogvlk(C_nnhmhkbv arg0, float arg1, float arg2, float arg3, float arg4)
render(BakedModel model, float colorMultiplier, float red, float green, float arg4)
func_178262_a(IBakedModel arg0, float arg1, float arg2, float arg3, float arg4)
public void
a(bvt arg0, dyp arg1, float arg2, float arg3, float arg4, float arg5)
renderModel(BlockState arg0, BakedModel arg1, float arg2, float arg3, float arg4, float arg5)
method_3367(class_2680 arg0, class_1087 arg1, float arg2, float arg3, float arg4, float arg5)
m_jjoinwfw(C_txtbiemp arg0, C_nnhmhkbv arg1, float arg2, float arg3, float arg4, float arg5)
render(BlockState state, BakedModel model, float colorMultiplier, float red, float green, float arg5)
func_187495_a(BlockState arg0, IBakedModel arg1, float arg2, float arg3, float arg4, float arg5)
public void
a(dyp arg0, bvt arg1, float arg2, boolean arg3)
renderSingleBlock(BakedModel arg0, BlockState arg1, float arg2, boolean arg3)
method_3366(class_1087 arg0, class_2680 arg1, float arg2, boolean arg3)
m_rrxecmbh(C_nnhmhkbv arg0, C_txtbiemp arg1, float arg2, boolean arg3)
render(BakedModel model, BlockState state, float colorMultiplier, boolean arg3)
func_178266_a(IBakedModel arg0, BlockState arg1, float arg2, boolean arg3)
private void
a(float arg0, float arg1, float arg2, float arg3, List<dnz> arg4)
renderQuadList(float arg0, float arg1, float arg2, float arg3, List<BakedQuad> arg4)
method_3365(float arg0, float arg1, float arg2, float arg3, List<class_777> arg4)
m_yfdfuqii(float arg0, float arg1, float arg2, float arg3, List<C_jblhunwf> arg4)
renderQuad(float colorMultiplier, float red, float green, float blue, List<BakedQuad> arg4)
func_178264_a(float arg0, float arg1, float arg2, float arg3, List<BakedQuad> arg4)
public static void
a()
enableCaching()
method_20544()
m_quhznage()
enableBrightnessCache()
func_211847_a()
public static void
b()
clearCache()
method_20545()
m_oaugyfus()
disableBrightnessCache()
func_210266_a()