net.minecraft.client.renderer

public class FogRenderer

dnb
net.minecraft.client.renderer.FogRenderer
net.minecraft.class_758
net.minecraft.unmapped.C_pdccygbj
net.minecraft.client.render.BackgroundRenderer
net.minecraft.client.renderer.FogRenderer

Field summary

Modifier and TypeField
private final FloatBuffer
a
blackBuffer
field_4036
f_fnjvkkxk
blackColorBuffer
field_205091_a
private final FloatBuffer
b
colorBuffer
field_4038
f_jrhbkbxa
colorBuffer
field_205092_b
private float
c
fogRed
field_4034
f_kknyrdzc
red
field_205093_c
private float
d
fogGreen
field_4033
f_qpqnsmzp
green
field_205094_d
private float
e
fogBlue
field_4032
f_dfpsklbj
blue
field_205095_e
private float
f
oldRed
field_4030
f_upwrvvpx
bufferRed
field_205098_h
private float
g
oldGreen
field_4040
f_ejxccltp
bufferGreen
field_205099_i
private float
h
oldBlue
field_4039
f_ycnbjgag
bufferBlue
field_205100_j
private int
i
targetBiomeFog
field_4031
f_kwzpurug
waterFogColor
field_205101_k
private int
j
previousBiomeFog
field_4041
f_peldbxgs
nextWaterFogColor
field_205102_l
private long
k
biomeChangedTime
field_4042
f_svbbancb
lastWaterFogColorUpdateTime
field_205103_m
private final GameRenderer
l
renderer
field_4035
f_jhqexcsd
gameRenderer
field_205104_n
private final Minecraft
m
minecraft
field_4037
f_fubdrlnz
client
field_205105_o

Constructor summary

ModifierConstructor
public (GameRenderer gameRenderer)

Method summary

Modifier and TypeMethod
public void
a(cxq arg0, float arg1)
setupClearColor(Camera arg0, float arg1)
method_3210(class_4184 arg0, float arg1)
m_vewztaab(C_dcmtgrvm arg0, float arg1)
renderBackground(Camera camera, float tickDelta)
func_217619_a(ActiveRenderInfo arg0, float arg1)
private void
a(cxq arg0, bhr arg1, float arg2)
setLandFogColor(Camera arg0, Level arg1, float arg2)
method_3208(class_4184 arg0, class_1937 arg1, float arg2)
m_kwqugqzt(C_dcmtgrvm arg0, C_cdctfzbn arg1, float arg2)
updateColorNotInWater(Camera arg0, World world, float tickDelta)
func_217620_a(ActiveRenderInfo arg0, World arg1, float arg2)
private void
a(cxq arg0, bhu arg1)
setWaterFogColor(Camera arg0, LevelReader arg1)
method_3213(class_4184 arg0, class_1941 arg1)
m_bzjrdprd(C_dcmtgrvm arg0, C_eemzphbi arg1)
updateColorInWater(Camera arg0, CollisionView world)
func_217621_a(ActiveRenderInfo arg0, IWorldReader arg1)
public void
a(cxq arg0, int arg1)
setupFog(Camera arg0, int arg1)
method_3211(class_4184 arg0, int arg1)
m_abobmbws(C_dcmtgrvm arg0, int arg1)
applyFog(Camera arg0, int arg1)
func_217618_a(ActiveRenderInfo arg0, int arg1)
public void
a(boolean arg0)
resetFogColor(boolean arg0)
method_3212(boolean arg0)
m_mvqcqzdi(boolean arg0)
setFogBlack(boolean fogBlack)
func_205090_a(boolean arg0)
private FloatBuffer
a()
updateColorBuffer()
method_3209()
m_qofojuig()
getColorAsBuffer()
func_205087_b()