public void | | a(bhr arg0, ew arg1, bvt arg2, bvt arg3) | | onLand(Level arg0, BlockPos arg1, BlockState arg2, BlockState arg3) | | method_10127(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_2680 arg3) | | m_rgewzjtz(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_txtbiemp arg3) | | onLanding(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3) | | func_176502_a_(World arg0, BlockPos arg1, BlockState arg2, BlockState arg3) |
|
public BlockState | |
private static boolean | |
private static boolean | |
public BlockState | | a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | m_mzeifinm(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5) | | getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5) |
|