net.minecraft.world.level.levelgen

public class DebugLevelSource

extends ChunkGenerator<DebugGeneratorSettings>

byx
net.minecraft.world.level.levelgen.DebugLevelSource
net.minecraft.class_2891
net.minecraft.unmapped.C_adnrjebi
net.minecraft.world.gen.chunk.DebugChunkGenerator
net.minecraft.world.gen.DebugChunkGenerator
net.minecraft.server.v1_14_R1.ChunkProviderDebug

Field summary

Modifier and TypeField
private static final List<BlockState>
g
ALL_BLOCKS
field_13163
f_rcyjkwuj
BLOCK_STATES
field_177464_a
private static final int
h
GRID_WIDTH
field_13161
f_kqhwybgp
X_SIDE_LENGTH
field_177462_b
private static final int
i
GRID_HEIGHT
field_13160
f_ownjvzwj
Z_SIDE_LENGTH
field_181039_c
protected static final BlockState
e
AIR
field_13162
f_jervevbu
AIR
field_185934_a
protected static final BlockState
f
BARRIER
field_13164
f_bsytkvpu
BARRIER
field_185935_b

Constructor summary

ModifierConstructor
public (LevelAccessor world, BiomeSource biomeSource, DebugGeneratorSettings config)

Method summary

Modifier and TypeMethod
public void
c(bxh arg0)
buildSurfaceAndBedrock(ChunkAccess arg0)
method_12110(class_2791 arg0)
m_uralsmmf(C_lwzmmmqr arg0)
buildSurface(Chunk arg0)
func_222535_c(IChunk arg0)
buildBase(IChunkAccess arg0)
public void
a(bxh arg0, byz$a arg1)
applyCarvers(ChunkAccess arg0, GenerationStep$Carving arg1)
method_12108(class_2791 arg0, class_2893$class_2894 arg1)
m_ufytgbmf(C_lwzmmmqr arg0, C_rdrmebyw$C_smrpgmrn arg1)
carve(Chunk arg0, GenerationStep$Carver arg1)
func_222538_a(IChunk arg0, GenerationStage$Carving arg1)
doCarving(IChunkAccess arg0, WorldGenStage$Features arg1)
public int
b()
getSpawnHeight()
method_12100()
m_yhwflvjc()
getSpawnHeight()
func_205470_d()
getSpawnHeight()
public void
a(vq arg0)
applyBiomeDecoration(WorldGenRegion arg0)
method_12102(class_3233 arg0)
m_ffmeoonw(C_ezymcfey arg0)
generateFeatures(ChunkRegion arg0)
func_202092_b(WorldGenRegion arg0)
addDecorations(RegionLimitedWorldAccess arg0)
public void
b(bhs arg0, bxh arg1)
fillFromNoise(LevelAccessor arg0, ChunkAccess arg1)
method_12088(class_1936 arg0, class_2791 arg1)
m_evqkkueh(C_vdvbsyle arg0, C_lwzmmmqr arg1)
populateNoise(IWorld arg0, Chunk arg1)
func_222537_b(IWorld arg0, IChunk arg1)
buildNoise(GeneratorAccess arg0, IChunkAccess arg1)
public int
a(int arg0, int arg1, bza$a arg2)
getBaseHeight(int arg0, int arg1, Heightmap$Types arg2)
method_16397(int arg0, int arg1, class_2902$class_2903 arg2)
m_eyzuuexw(int arg0, int arg1, C_ybztoekc$C_wkdeqzbn arg2)
getHeightOnGround(int arg0, int arg1, Heightmap$Type arg2)
func_222529_a(int arg0, int arg1, Heightmap$Type arg2)
getBaseHeight(int arg0, int arg1, HeightMap$Type arg2)
public static BlockState
a(int arg0, int arg1)
getBlockStateFor(int arg0, int arg1)
method_12578(int arg0, int arg1)
m_rptlizde(int arg0, int arg1)
getBlockState(int x, int z)
func_177461_b(int arg0, int arg1)