net.minecraft.world.level.levelgen.structure

final class EndCityPieces$1

implements EndCityPieces$SectionGenerator

cif$1
net.minecraft.world.level.levelgen.structure.EndCityPieces$1
net.minecraft.class_3342$1
net.minecraft.unmapped.C_jhbxacju$C_smyqytsv
net.minecraft.world.gen.feature.structure.EndCityPieces$1
net.minecraft.server.v1_14_R1.WorldGenEndCityPieces$1

Constructor summary

ModifierConstructor
()

Method summary

Modifier and TypeMethod
public void
a()
init()
method_14688()
m_taljyeyo()
init()
func_186184_a()
public boolean
a(cjp arg0, int arg1, cif$a arg2, ew arg3, List<civ> arg4, Random arg5)
generate(StructureManager arg0, int arg1, EndCityPieces$EndCityPiece arg2, BlockPos arg3, List<StructurePiece> arg4, Random arg5)
method_14687(class_3485 arg0, int arg1, class_3342$class_3343 arg2, class_2338 arg3, List<class_3443> arg4, Random arg5)
m_axxzouqd(C_rhdulivw arg0, int arg1, C_jhbxacju$C_vgyjzppn arg2, C_hynzadkk arg3, List<C_coopoqiy> arg4, Random arg5)
create(StructureManager arg0, int arg1, EndCityGenerator$Piece arg2, BlockPos arg3, List<StructurePiece> arg4, Random arg5)
func_191086_a(TemplateManager arg0, int arg1, EndCityPieces$CityTemplate arg2, BlockPos arg3, List<StructurePiece> arg4, Random arg5)