net.minecraft.server.v1_14_R1

public class BlockBambooSapling

extends Block implements IBlockFragilePlantElement

All mapped superinterfaces:

IMaterial, IBlockFragilePlantElement

blt
net.minecraft.class_2202
net.minecraft.block.BambooSaplingBlock
net.minecraft.server.v1_14_R1.BlockBambooSapling

Field summary

Modifier and TypeField
protected static final VoxelShape
a
field_9897
field_220088_a

Constructor summary

ModifierConstructor
public (Block$Info arg0)

Method summary

Modifier and TypeMethod
public Block$EnumRandomOffset
S_()
method_16841()
func_176218_Q()
public VoxelShape
a(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public void
b(bvj arg0, bhh arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(IBlockData arg0, World arg1, BlockPosition arg2, Random arg3)
public boolean
a(bvj arg0, bhk arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
canPlace(IBlockData arg0, IWorldReader arg1, BlockPosition arg2)
public IBlockData
a(bvj arg0, fa arg1, bvj arg2, bhi arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public boolean
a(bgr arg0, ev arg1, bvj arg2, boolean arg3)
method_9651(class_1922 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
func_176473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
public boolean
a(bhh arg0, Random arg1, ev arg2, bvj arg3)
method_9650(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
func_180670_a(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public void
b(bhh arg0, Random arg1, ev arg2, bvj arg3)
method_9652(class_1937 arg0, Random arg1, class_2338 arg2, class_2680 arg3)
func_176474_b(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public float
a(bvj arg0, avx arg1, bgr arg2, ev arg3)
method_9594(class_2680 arg0, class_1657 arg1, class_1922 arg2, class_2338 arg3)
func_180647_a(BlockState arg0, PlayerEntity arg1, IBlockReader arg2, BlockPos arg3)
getDamage(IBlockData arg0, EntityHuman arg1, IBlockAccess arg2, BlockPosition arg3)
public TextureType
c()
method_9551()
func_180664_k()
protected void
a(bhh arg0, ev arg1)
method_9351(class_1937 arg0, class_2338 arg1)
func_220087_a(World arg0, BlockPos arg1)
public ItemStack
a(bgr arg0, ev arg1, bvj arg2)
method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)