net.minecraft.server.v1_14_R1

public class BlockBed

extends BlockFacingHorizontal implements ITileEntity

All mapped superinterfaces:

IMaterial, ITileEntity

bmg
net.minecraft.class_2244
net.minecraft.block.BedBlock
net.minecraft.server.v1_14_R1.BlockBed

Field summary

Modifier and TypeField
public static final BlockStateEnum<BlockPropertyBedPart>
a
field_9967
field_176472_a
PART
public static final BlockStateBoolean
b
field_9968
field_176471_b
OCCUPIED
protected static final VoxelShape
c
field_16788
field_220176_c
protected static final VoxelShape
d
field_16782
field_220177_d
protected static final VoxelShape
e
field_16784
field_220178_e
protected static final VoxelShape
f
field_16786
field_220179_f
protected static final VoxelShape
g
field_16789
field_220180_g
protected static final VoxelShape
h
field_16787
field_220181_h
protected static final VoxelShape
i
field_16785
field_220182_i
protected static final VoxelShape
j
field_16783
field_220183_j
protected static final VoxelShape
k
field_16790
field_220184_k
private final EnumColor
w
field_9966
field_196352_y
color

Constructor summary

ModifierConstructor
public (EnumColor arg0, Block$Info arg1)

Method summary

Modifier and TypeMethod
public MaterialMapColor
e(bvj arg0, bgr arg1, ev arg2)
method_9602(class_2680 arg0, class_1922 arg1, class_2338 arg2)
func_180659_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bvj arg0, bhh arg1, ev arg2, avx arg3, agz arg4, crr arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public void
a(bhh arg0, ev arg1, aif arg2, float arg3)
method_9554(class_1937 arg0, class_2338 arg1, class_1297 arg2, float arg3)
func_180658_a(World arg0, BlockPos arg1, Entity arg2, float arg3)
fallOn(World arg0, BlockPosition arg1, Entity arg2, float arg3)
public void
a(bgr arg0, aif arg1)
method_9502(class_1922 arg0, class_1297 arg1)
func_176216_a(IBlockReader arg0, Entity arg1)
public IBlockData
a(bvj arg0, fa arg1, bvj arg2, bhi arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
private static EnumDirection
a(bvy arg0, fa arg1)
method_9488(class_2742 arg0, class_2350 arg1)
func_208070_a(BedPart arg0, Direction arg1)
public void
a(bhh arg0, avx arg1, ev arg2, bvj arg3, btm arg4, bca arg5)
method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5)
func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5)
public void
a(bhh arg0, ev arg1, bvj arg2, avx arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public IBlockData
a(bae arg0)
method_9605(class_1750 arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public VoxelShape
a(bvj arg0, bgr arg1, ev arg2, csa arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public static Optional<Vec3D>
a(aij<?> arg0, bhk arg1, ev arg2, int arg3)
method_9484(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, int arg3)
func_220172_a(EntityType<?> arg0, IWorldReader arg1, BlockPos arg2, int arg3)
protected static Optional<Vec3D>
a(aij<?> arg0, bhk arg1, ev arg2)
method_9486(class_1299<?> arg0, class_1941 arg1, class_2338 arg2)
func_220175_a(EntityType<?> arg0, IWorldReader arg1, BlockPos arg2)
public EnumPistonReaction
i(bvj arg0)
method_9527(class_2680 arg0)
func_149656_h(BlockState arg0)
getPushReaction(IBlockData arg0)
public TextureType
c()
method_9551()
func_180664_k()
public EnumRenderType
c(bvj arg0)
method_9604(class_2680 arg0)
func_149645_b(BlockState arg0)
protected void
a(bvk$a<bml, bvj> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public TileEntity
a(bgr arg0)
method_10123(class_1922 arg0)
func_196283_a_(IBlockReader arg0)
createTile(IBlockAccess arg0)
public void
a(bhh arg0, ev arg1, bvj arg2, aio arg3, bca arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public boolean
a(bvj arg0, bgr arg1, ev arg2, cnh arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public static EnumDirection
a(bgr arg0, ev arg1)
method_18476(class_1922 arg0, class_2338 arg1)
func_220174_a(IBlockReader arg0, BlockPos arg1)
public boolean
d(bvj arg0)
method_9589(class_2680 arg0)
func_190946_v(BlockState arg0)
public EnumColor
d()
method_9487()
func_196350_d()
public long
a(bvj arg0, ev arg1)
method_9535(class_2680 arg0, class_2338 arg1)
func_209900_a(BlockState arg0, BlockPos arg1)