com.mojang.blaze3d.vertex

public enum VertexFormatElement$Usage

cyn$b
com.mojang.blaze3d.vertex.VertexFormatElement$Usage
net.minecraft.class_296$class_298
net.minecraft.unmapped.C_gmhefnuu$C_kjyxhofn
net.minecraft.client.render.VertexFormatElement$Type
net.minecraft.client.renderer.vertex.VertexFormatElement$Usage

Enum constant summary

Enum Constant
a
POSITION
field_1633
f_utsbadpm
POSITION
POSITION
b
NORMAL
field_1635
f_fxvzbhhi
NORMAL
NORMAL
c
COLOR
field_1632
f_ikjrldso
COLOR
COLOR
d
UV
field_1636
f_zkauxbgr
UV
UV
e
PADDING
field_1629
f_pyozwraj
PADDING
PADDING
f
GENERIC
field_20782
f_sltrkymd
GENERIC
GENERIC

Field summary

Modifier and TypeField
private final String
g
name
field_1630
f_wizgmeyb
name
field_177392_h
private final VertexFormatElement$Usage$SetupState
h
setupState
field_20783
f_chkjqunq
stater
field_227899_h_
private final IntConsumer
i
clearState
field_20784
f_txejibqt
finisher
field_227900_i_

Constructor summary

ModifierConstructor
private (String arg0, VertexFormatElement$Usage$SetupState arg1, IntConsumer name)

Method summary

Modifier and TypeMethod
private void
a(int arg0, int arg1, int arg2, long arg3, int arg4)
setupBufferState(int arg0, int arg1, int arg2, long arg3, int arg4)
method_22655(int arg0, int arg1, int arg2, long arg3, int arg4)
m_ullmvgzo(int arg0, int arg1, int arg2, long arg3, int arg4)
startDrawing(int count, int glId, int stride, long pointer, int elementIndex)
func_227902_a_(int arg0, int arg1, int arg2, long arg3, int arg4)
public void
a(int arg0)
clearBufferState(int arg0)
method_22654(int arg0)
m_ytyrkayg(int arg0)
endDrawing(int elementIndex)
func_227901_a_(int arg0)
public String
a()
getName()
method_1392()
m_rqvqssdg()
getName()
func_177384_a()