net.minecraft.client.renderer.chunk

public class ChunkRenderDispatcher

dte
net.minecraft.client.renderer.chunk.ChunkRenderDispatcher
net.minecraft.class_846
net.minecraft.unmapped.C_cifoaixd
net.minecraft.client.render.chunk.ChunkBuilder
net.minecraft.client.renderer.chunk.ChunkRenderDispatcher

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
LOGGER
field_4445
f_dcgdahlo
LOGGER
field_178523_a
private final PriorityQueue<ChunkRenderDispatcher$RenderChunk$ChunkCompileTask>
b
toBatch
field_4435
f_kklhuknq
rebuildQueue
field_228885_b_
private final Queue<ChunkBufferBuilderPack>
c
freeBuffers
field_20827
f_xrrtpvsk
threadBuffers
field_228886_c_
private final Queue<Runnable>
d
toUpload
field_4443
f_dlijlhna
uploadQueue
field_228887_d_
private volatile int
e
toBatchCount
field_20992
f_bwqkxojd
queuedTaskCount
field_228888_e_
private volatile int
f
freeBufferCount
field_20993
f_rxdlwkdw
bufferCount
field_228889_f_
private final ChunkBufferBuilderPack
g
fixedBuffers
field_20828
f_btldjoin
buffers
field_228890_g_
private final ProcessorMailbox<Runnable>
h
mailbox
field_20829
f_qrrzdkwd
mailbox
field_228891_h_
private final Executor
i
executor
field_20830
f_vllbomdt
executor
field_228892_i_
private Level
j
level
field_20831
f_nlltickx
world
field_228893_j_
private final LevelRenderer
k
renderer
field_20832
f_rmtgpazv
worldRenderer
field_228894_k_
private Vec3
l
camera
field_18766
f_ozkutnxz
cameraPosition
field_217672_l

Constructor summary

ModifierConstructor
public (Level world, LevelRenderer worldRenderer, Executor executor, boolean is64Bits, ChunkBufferBuilderPack buffers)

Method summary

Modifier and TypeMethod
public void
a(bjt arg0)
setLevel(Level arg0)
method_22752(class_1937 arg0)
m_udtyiwvw(C_cdctfzbn arg0)
setWorld(World world)
func_228895_a_(World arg0)
private void
h()
runTask()
method_22763()
m_lobqmezs()
scheduleRunTasks()
func_228909_h_()
public String
b()
getStats()
method_3622()
m_jnvatbgf()
getDebugString()
func_178504_a()
public void
a(cvi arg0)
setCamera(Vec3 arg0)
method_19419(class_243 arg0)
m_zaeayosc(C_vgpupfxx arg0)
setCameraPosition(Vec3d cameraPosition)
func_217669_a(Vec3d arg0)
public Vec3
c()
getCameraPosition()
method_19420()
m_dnfvfxkc()
getCameraPosition()
func_217671_b()
public boolean
d()
uploadAllPendingUploads()
method_22761()
m_pywnxlsw()
upload()
func_228908_d_()
public void
a(dte$c arg0)
rebuildChunkSync(ChunkRenderDispatcher$RenderChunk arg0)
method_3627(class_846$class_851 arg0)
m_nfeynybq(C_cifoaixd$C_lcybgaxw arg0)
rebuild(ChunkBuilder$BuiltChunk chunk)
func_228902_a_(ChunkRenderDispatcher$ChunkRender arg0)
public void
e()
blockUntilClear()
method_3632()
m_varttrcg()
reset()
func_178514_b()
public void
a(dte$c$a arg0)
schedule(ChunkRenderDispatcher$RenderChunk$ChunkCompileTask arg0)
method_22756(class_846$class_851$class_4577 arg0)
m_modfdxda(C_cifoaixd$C_lcybgaxw$C_antomhnw arg0)
send(ChunkBuilder$BuiltChunk$Task task)
func_228900_a_(ChunkRenderDispatcher$ChunkRender$ChunkRenderTask arg0)
public CompletableFuture<Void>
a(cyd arg0, cyk arg1)
uploadChunkLayer(BufferBuilder arg0, VertexBuffer arg1)
method_3635(class_287 arg0, class_291 arg1)
m_rhnryngl(C_nxnqmnng arg0, C_lhjdxjis arg1)
scheduleUpload(BufferBuilder buffer, VertexBuffer glBuffer)
func_228896_a_(BufferBuilder arg0, VertexBuffer arg1)
private CompletableFuture<Void>
b(cyd arg0, cyk arg1)
doUploadChunkLayer(BufferBuilder arg0, VertexBuffer arg1)
method_22759(class_287 arg0, class_291 arg1)
m_uqlbdpbi(C_nxnqmnng arg0, C_lhjdxjis arg1)
upload(BufferBuilder buffer, VertexBuffer glBuffer)
func_228904_b_(BufferBuilder arg0, VertexBuffer arg1)
private void
i()
clearBatchQueue()
method_3633()
m_xfpenwlo()
clear()
func_178513_e()
public boolean
f()
isQueueEmpty()
method_3630()
m_cnldfvys()
isEmpty()
func_188247_f()
public void
g()
dispose()
method_3619()
m_itbyrwdr()
stop()
func_188244_g()