net.minecraft.client.model

public class VexModel

extends HumanoidModel<Vex>

All mapped superinterfaces:

ArmedModel, HeadedModel

dmy
net.minecraft.client.model.VexModel
net.minecraft.class_617
net.minecraft.unmapped.C_cfzbxjhf
net.minecraft.client.render.entity.model.VexEntityModel
net.minecraft.client.renderer.entity.model.VexModel

Field summary

Modifier and TypeField
private final ModelPart
a
leftWing
field_3601
f_zdbamdjk
leftWing
field_191229_a
private final ModelPart
b
rightWing
field_3602
f_oxnmugmm
rightWing
field_191230_b

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
protected Iterable<ModelPart>
b()
bodyParts()
method_22948()
m_gsjdrlut()
getBodyParts()
func_225600_b_()
public void
a(axl arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(Vex arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_17127(class_1634 arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_baklktuz(C_tedhddth arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
func_225597_a_(VexEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5)