protected void | | a(axq arg0, cyl arg1, float arg2, float arg3, float arg4) | | setupRotations(ZombieVillager arg0, PoseStack arg1, float arg2, float arg3, float arg4) | | method_4176(class_1641 arg0, class_4587 arg1, float arg2, float arg3, float arg4) | | m_rcgsbgpv(C_yatelzvm arg0, C_cnszsxvd arg1, float arg2, float arg3, float arg4) | | setupTransforms(ZombieVillagerEntity arg0, MatrixStack arg1, float arg2, float arg3, float arg4) | | func_225621_a_(ZombieVillagerEntity arg0, MatrixStack arg1, float arg2, float arg3, float arg4) |
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