net.minecraft.world.level.block

public class BeehiveBlock

extends BaseEntityBlock

All mapped superinterfaces:

ItemLike, EntityBlock

bpd
net.minecraft.world.level.block.BeehiveBlock
net.minecraft.class_4481
net.minecraft.unmapped.C_hzjprknd
net.minecraft.block.BeehiveBlock
net.minecraft.block.BeehiveBlock
net.minecraft.server.v1_15_R1.BlockBeehive

Field summary

Modifier and TypeField
public static final Direction[]
a
SPAWN_DIRECTIONS
field_20418
f_eeedwsag
GENERATE_DIRECTIONS
field_226871_a_
public static final DirectionProperty
b
FACING
field_20419
f_rbssvvff
FACING
field_226872_b_
public static final IntegerProperty
c
HONEY_LEVEL
field_20420
f_kdvvaqkr
HONEY_LEVEL
field_226873_c_

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public boolean
b(byj arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
m_xstqflyp(C_txtbiemp arg0)
hasComparatorOutput(BlockState arg0)
func_149740_M(BlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
a(byj arg0, bjw arg1, fk arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_tteckpqx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
public void
a(bjw arg0, ayj arg1, fk arg2, byj arg3, bwl arg4, ben arg5)
playerDestroy(Level arg0, Player arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5)
m_mtdctgjh(C_cdctfzbn arg0, C_jzrpycqo arg1, C_hynzadkk arg2, C_txtbiemp arg3, C_kvegafmh arg4, C_sddaxwyk arg5)
afterBreak(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
func_180657_a(World arg0, PlayerEntity arg1, BlockPos arg2, BlockState arg3, TileEntity arg4, ItemStack arg5)
private void
b(bjw arg0, fk arg1)
angerNearbyBees(Level arg0, BlockPos arg1)
method_23893(class_1937 arg0, class_2338 arg1)
m_viegjbxx(C_cdctfzbn arg0, C_hynzadkk arg1)
angerNearbyBees(World world, BlockPos pos)
func_226881_b_(World arg0, BlockPos arg1)
public static void
a(bjw arg0, fk arg1)
dropHoneycomb(Level arg0, BlockPos arg1)
method_21842(class_1937 arg0, class_2338 arg1)
m_lduayhrh(C_cdctfzbn arg0, C_hynzadkk arg1)
dropHoneycomb(World world, BlockPos pos)
func_226878_a_(World arg0, BlockPos arg1)
public InteractionResult
a(byj arg0, bjw arg1, fk arg2, ayj arg3, ajk arg4, cvg arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
m_oynnfzzh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
private boolean
d(bjw arg0, fk arg1)
hiveContainsBees(Level arg0, BlockPos arg1)
method_23894(class_1937 arg0, class_2338 arg1)
m_aggjufua(C_cdctfzbn arg0, C_hynzadkk arg1)
hasBees(World world, BlockPos pos)
func_226882_d_(World arg0, BlockPos arg1)
public void
a(bjw arg0, byj arg1, fk arg2, ayj arg3, bwi$b arg4)
releaseBeesAndResetHoneyLevel(Level arg0, BlockState arg1, BlockPos arg2, Player arg3, BeehiveBlockEntity$BeeReleaseStatus arg4)
method_21841(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1657 arg3, class_4482$class_4484 arg4)
m_zslbiakt(C_cdctfzbn arg0, C_txtbiemp arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_cyniebsl$C_ajqcctan arg4)
takeHoney(World world, BlockState state, BlockPos pos, PlayerEntity player, BeehiveBlockEntity$BeeState arg4)
func_226877_a_(World arg0, BlockState arg1, BlockPos arg2, PlayerEntity arg3, BeehiveTileEntity$State arg4)
public void
a(bjw arg0, byj arg1, fk arg2)
resetHoneyLevel(Level arg0, BlockState arg1, BlockPos arg2)
method_23754(class_1937 arg0, class_2680 arg1, class_2338 arg2)
m_zqtkksnb(C_cdctfzbn arg0, C_txtbiemp arg1, C_hynzadkk arg2)
takeHoney(World world, BlockState state, BlockPos pos)
func_226876_a_(World arg0, BlockState arg1, BlockPos arg2)
public BlockState
a(bcq arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
protected void
a(byk$a<bph, byj> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public RenderShape
c(byj arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
m_axrqspoo(C_txtbiemp arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
public BlockEntity
a(bjg arg0)
newBlockEntity(BlockGetter arg0)
method_10123(class_1922 arg0)
m_zupvpdxk(C_peaveboq arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createTile(IBlockAccess arg0)
public void
a(bjw arg0, fk arg1, byj arg2, ayj arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
m_tjijvtpb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_jzrpycqo arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public List<ItemStack>
a(byj arg0, crx$a arg1)
getDrops(BlockState arg0, LootContext$Builder arg1)
method_9560(class_2680 arg0, class_47$class_48 arg1)
m_nwefqtwf(C_txtbiemp arg0, C_iakykpgh$C_xdyltqvb arg1)
getDroppedStacks(BlockState arg0, LootContext$Builder arg1)
func_220076_a(BlockState arg0, LootContext$Builder arg1)
public BlockState
a(byj arg0, fp arg1, byj arg2, bjx arg3, fk arg4, fk arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
m_mzeifinm(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateState(IBlockData arg0, EnumDirection arg1, IBlockData arg2, GeneratorAccess arg3, BlockPosition arg4, BlockPosition arg5)
public void
a(byj arg0, bjw arg1, fk arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
m_qdvbqnpt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
private void
a(bjw arg0, fk arg1, byj arg2)
trySpawnDripParticles(Level arg0, BlockPos arg1, BlockState arg2)
method_21843(class_1937 arg0, class_2338 arg1, class_2680 arg2)
m_hbusovpj(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
spawnHoneyParticles(World world, BlockPos pos, BlockState state)
func_226879_a_(World arg0, BlockPos arg1, BlockState arg2)
private void
a(bjw arg0, fk arg1, cwf arg2, double arg3)
spawnParticle(Level arg0, BlockPos arg1, VoxelShape arg2, double arg3)
method_21844(class_1937 arg0, class_2338 arg1, class_265 arg2, double arg3)
m_sxeolgug(C_cdctfzbn arg0, C_hynzadkk arg1, C_zscvhwbd arg2, double arg3)
addHoneyParticle(World world, BlockPos pos, VoxelShape shape, double height)
func_226880_a_(World arg0, BlockPos arg1, VoxelShape arg2, double arg3)
private void
a(bjw arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
spawnFluidParticle(Level arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_21840(class_1937 arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
m_zrsrgskv(C_cdctfzbn arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
addHoneyParticle(World world, double minX, double maxX, double minZ, double maxZ, double height)
func_226875_a_(World arg0, double arg1, double arg2, double arg3, double arg4, double arg5)