public BlockModel | | a(Function<ebv, eag> arg0, drp arg1) | | generateBlockModel(Function<Material, TextureAtlasSprite> arg0, BlockModel arg1) | | method_3479(Function<class_4730, class_1058> arg0, class_793 arg1) | | m_nimwirgv(Function<C_owknzpks, C_uflrwbwt> arg0, C_wmxrezbu arg1) | | create(Function<SpriteIdentifier, Sprite> textureGetter, JsonUnbakedModel blockModel) | | func_209579_a(Function<Material, TextureAtlasSprite> arg0, BlockModel arg1) |
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private List<BlockElement> | | a(int arg0, String arg1, eag arg2) | | processFrames(int arg0, String arg1, TextureAtlasSprite arg2) | | method_3480(int arg0, String arg1, class_1058 arg2) | | m_dyibbjyn(int arg0, String arg1, C_uflrwbwt arg2) | | addLayerElements(int layer, String key, Sprite sprite) | | func_178394_a(int arg0, String arg1, TextureAtlasSprite arg2) |
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private List<BlockElement> | | a(eag arg0, String arg1, int arg2) | | createSideElements(TextureAtlasSprite arg0, String arg1, int arg2) | | method_3481(class_1058 arg0, String arg1, int arg2) | | m_vovwfmsb(C_uflrwbwt arg0, String arg1, int arg2) | | addSubComponents(Sprite sprite, String key, int layer) | | func_178397_a(TextureAtlasSprite arg0, String arg1, int arg2) |
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private List<ItemModelGenerator$Span> | |
private void | | a(drs$b arg0, List<drs$a> arg1, eag arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8) | | checkTransition(ItemModelGenerator$SpanFacing arg0, List<ItemModelGenerator$Span> arg1, TextureAtlasSprite arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8) | | method_3476(class_801$class_803 arg0, List<class_801$class_802> arg1, class_1058 arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8) | | m_wayfirew(C_cgeiienq$C_mtvcbwvo arg0, List<C_cgeiienq$C_ihkekmio> arg1, C_uflrwbwt arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8) | | buildCube(ItemModelGenerator$Side arg0, List<ItemModelGenerator$Frame> cubes, Sprite sprite, int frame, int x, int y, int arg6, int arg7, boolean arg8) | | func_199338_a(ItemModelGenerator$SpanFacing arg0, List<ItemModelGenerator$Span> arg1, TextureAtlasSprite arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean arg8) |
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private void | | a(List<drs$a> arg0, drs$b arg1, int arg2, int arg3) | | createOrExpandSpan(List<ItemModelGenerator$Span> arg0, ItemModelGenerator$SpanFacing arg1, int arg2, int arg3) | | method_3482(List<class_801$class_802> arg0, class_801$class_803 arg1, int arg2, int arg3) | | m_xccvrrlv(List<C_cgeiienq$C_ihkekmio> arg0, C_cgeiienq$C_mtvcbwvo arg1, int arg2, int arg3) | | buildCube(List<ItemModelGenerator$Frame> cubes, ItemModelGenerator$Side arg1, int x, int y) | | func_178395_a(List<ItemModelGenerator$Span> arg0, ItemModelGenerator$SpanFacing arg1, int arg2, int arg3) |
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private boolean | | a(eag arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | isTransparent(TextureAtlasSprite arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | method_3477(class_1058 arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | m_oshsjjjp(C_uflrwbwt arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | isPixelTransparent(Sprite sprite, int frame, int x, int y, int arg4, int arg5) | | func_199339_a(TextureAtlasSprite arg0, int arg1, int arg2, int arg3, int arg4, int arg5) |
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