net.minecraft.world.entity.ai.behavior

Class
AcquirePoi
AssignProfessionFromJobSite
Behavior
BehaviorUtils
BlockPosWrapper
Celebrate
DoNothing
EntityPosWrapper
GateBehavior
GiveGiftToHero
GoOutsideToCelebrate
GoToClosestVillage
HarvestFarmland
InsideBrownianWalk
InteractWith
InteractWithDoor
JumpOnBed
LocateHidingPlace
LocateHidingPlaceDuringRaid
LookAndFollowTradingPlayerSink
LookAtTargetSink
MakeLove
MoveToSkySeeingSpot
MoveToTargetSink
PickUpItems
PlayTagWithOtherKids
ReactToBell
ResetProfession
ResetRaidStatus
RingBell
RunOne
SetClosestHomeAsWalkTarget
SetEntityLookTarget
SetHiddenState
SetLookAndInteract
SetRaidStatus
SetWalkTargetAwayFromEntity
SetWalkTargetFromBlockMemory
SetWalkTargetFromLookTarget
ShowTradesToPlayer
SleepInBed
SocializeAtBell
StrollAroundPoi
StrollToPoi
StrollToPoiList
Swim
TradeWithVillager
UpdateActivityFromSchedule
ValidateNearbyPoi
VictoryStroll
VillageBoundRandomStroll
VillagerCalmDown
VillagerGoalPackages
VillagerPanicTrigger
WakeUp
WeightedList
WeightedList$WeightedEntry
WorkAtPoi

Interface
PositionWrapper

Enum
Behavior$Status
GateBehavior$OrderPolicy
GateBehavior$RunningPolicy
GateBehavior$RunningPolicy$1
GateBehavior$RunningPolicy$2