net.minecraft.client.model

public class AnimationUtils

duz
net.minecraft.client.model.AnimationUtils
net.minecraft.class_4896
net.minecraft.unmapped.C_szcxkswz
net.minecraft.client.render.entity.model.CrossbowPosing
net.minecraft.client.renderer.model.ModelHelper

Method summary

Modifier and TypeMethod
public static void
a(dyg arg0, dyg arg1, dyg arg2, boolean arg3)
animateCrossbowHold(ModelPart arg0, ModelPart arg1, ModelPart arg2, boolean arg3)
method_25447(class_630 arg0, class_630 arg1, class_630 arg2, boolean arg3)
m_hqxtrodg(C_rglqxnbw arg0, C_rglqxnbw arg1, C_rglqxnbw arg2, boolean arg3)
hold(ModelPart holdingArm, ModelPart otherArm, ModelPart head, boolean rightArmed)
func_239104_a_(ModelRenderer arg0, ModelRenderer arg1, ModelRenderer arg2, boolean arg3)
public static void
a(dyg arg0, dyg arg1, aoy arg2, boolean arg3)
animateCrossbowCharge(ModelPart arg0, ModelPart arg1, LivingEntity arg2, boolean arg3)
method_25446(class_630 arg0, class_630 arg1, class_1309 arg2, boolean arg3)
m_uniwdnss(C_rglqxnbw arg0, C_rglqxnbw arg1, C_usxaxydn arg2, boolean arg3)
charge(ModelPart holdingArm, ModelPart pullingArm, LivingEntity actor, boolean rightArmed)
func_239102_a_(ModelRenderer arg0, ModelRenderer arg1, LivingEntity arg2, boolean arg3)
public static <T extends Mob> void
a(dyg arg0, dyg arg1, T arg2, float arg3, float arg4)
swingWeaponDown(ModelPart arg0, ModelPart arg1, T arg2, float arg3, float arg4)
method_29351(class_630 arg0, class_630 arg1, T arg2, float arg3, float arg4)
m_oemnrzat(C_rglqxnbw arg0, C_rglqxnbw arg1, T arg2, float arg3, float arg4)
method_29351(ModelPart arg0, ModelPart arg1, T arg2, float arg3, float arg4)
func_239103_a_(ModelRenderer arg0, ModelRenderer arg1, T arg2, float arg3, float arg4)
public static void
a(dyg arg0, dyg arg1, float arg2)
bobArms(ModelPart arg0, ModelPart arg1, float arg2)
method_29350(class_630 arg0, class_630 arg1, float arg2)
m_najczwor(C_rglqxnbw arg0, C_rglqxnbw arg1, float arg2)
method_29350(ModelPart arg0, ModelPart arg1, float arg2)
func_239101_a_(ModelRenderer arg0, ModelRenderer arg1, float arg2)
public static void
a(dyg arg0, dyg arg1, boolean arg2, float arg3, float arg4)
animateZombieArms(ModelPart arg0, ModelPart arg1, boolean arg2, float arg3, float arg4)
method_29352(class_630 arg0, class_630 arg1, boolean arg2, float arg3, float arg4)
m_ypshwnsw(C_rglqxnbw arg0, C_rglqxnbw arg1, boolean arg2, float arg3, float arg4)
method_29352(ModelPart arg0, ModelPart arg1, boolean arg2, float arg3, float arg4)
func_239105_a_(ModelRenderer arg0, ModelRenderer arg1, boolean arg2, float arg3, float arg4)