public void | | a(ebc arg0, float arg1, float arg2, dhl arg3, ebz arg4, int arg5) | | render(AbstractClientPlayer arg0, float arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, int arg5) | | method_4215(class_742 arg0, float arg1, float arg2, class_4587 arg3, class_4597 arg4, int arg5) | | m_lrfkrnnh(C_sgyyxgui arg0, float arg1, float arg2, C_cnszsxvd arg3, C_igrgeffe arg4, int arg5) | | render(AbstractClientPlayerEntity arg0, float arg1, float arg2, MatrixStack arg3, VertexConsumerProvider arg4, int arg5) | | func_225623_a_(AbstractClientPlayerEntity arg0, float arg1, float arg2, MatrixStack arg3, IRenderTypeBuffer arg4, int arg5) |
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public Vec3 | |
private void | |
private static HumanoidModel$ArmPose | |
public ResourceLocation | |
protected void | | a(ebc arg0, dhl arg1, float arg2) | | scale(AbstractClientPlayer arg0, PoseStack arg1, float arg2) | | method_4217(class_742 arg0, class_4587 arg1, float arg2) | | m_eiybqtqg(C_sgyyxgui arg0, C_cnszsxvd arg1, float arg2) | | scale(AbstractClientPlayerEntity arg0, MatrixStack arg1, float arg2) | | func_225620_a_(AbstractClientPlayerEntity arg0, MatrixStack arg1, float arg2) |
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protected void | | a(ebc arg0, mr arg1, dhl arg2, ebz arg3, int arg4) | | renderNameTag(AbstractClientPlayer arg0, Component arg1, PoseStack arg2, MultiBufferSource arg3, int arg4) | | method_4213(class_742 arg0, class_2561 arg1, class_4587 arg2, class_4597 arg3, int arg4) | | m_oefnknjt(C_sgyyxgui arg0, C_rdaqiwdt arg1, C_cnszsxvd arg2, C_igrgeffe arg3, int arg4) | | renderLabelIfPresent(AbstractClientPlayerEntity arg0, Text arg1, MatrixStack arg2, VertexConsumerProvider arg3, int arg4) | | func_225629_a_(AbstractClientPlayerEntity arg0, ITextComponent arg1, MatrixStack arg2, IRenderTypeBuffer arg3, int arg4) |
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public void | | a(dhl arg0, ebz arg1, int arg2, ebc arg3) | | renderRightHand(PoseStack arg0, MultiBufferSource arg1, int arg2, AbstractClientPlayer arg3) | | method_4220(class_4587 arg0, class_4597 arg1, int arg2, class_742 arg3) | | m_skywttwi(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_sgyyxgui arg3) | | renderRightArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, AbstractClientPlayerEntity player) | | func_229144_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, AbstractClientPlayerEntity arg3) |
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public void | | b(dhl arg0, ebz arg1, int arg2, ebc arg3) | | renderLeftHand(PoseStack arg0, MultiBufferSource arg1, int arg2, AbstractClientPlayer arg3) | | method_4221(class_4587 arg0, class_4597 arg1, int arg2, class_742 arg3) | | m_spaomvdp(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_sgyyxgui arg3) | | renderLeftArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, AbstractClientPlayerEntity player) | | func_229146_b_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, AbstractClientPlayerEntity arg3) |
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private void | | a(dhl arg0, ebz arg1, int arg2, ebc arg3, dyg arg4, dyg arg5) | | renderHand(PoseStack arg0, MultiBufferSource arg1, int arg2, AbstractClientPlayer arg3, ModelPart arg4, ModelPart arg5) | | method_23205(class_4587 arg0, class_4597 arg1, int arg2, class_742 arg3, class_630 arg4, class_630 arg5) | | m_cxsilwbo(C_cnszsxvd arg0, C_igrgeffe arg1, int arg2, C_sgyyxgui arg3, C_rglqxnbw arg4, C_rglqxnbw arg5) | | renderArm(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, AbstractClientPlayerEntity player, ModelPart arm, ModelPart sleeve) | | func_229145_a_(MatrixStack arg0, IRenderTypeBuffer arg1, int arg2, AbstractClientPlayerEntity arg3, ModelRenderer arg4, ModelRenderer arg5) |
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protected void | | a(ebc arg0, dhl arg1, float arg2, float arg3, float arg4) | | setupRotations(AbstractClientPlayer arg0, PoseStack arg1, float arg2, float arg3, float arg4) | | method_4212(class_742 arg0, class_4587 arg1, float arg2, float arg3, float arg4) | | m_qdjjrwci(C_sgyyxgui arg0, C_cnszsxvd arg1, float arg2, float arg3, float arg4) | | setupTransforms(AbstractClientPlayerEntity arg0, MatrixStack arg1, float arg2, float arg3, float arg4) | | func_225621_a_(AbstractClientPlayerEntity arg0, MatrixStack arg1, float arg2, float arg3, float arg4) |
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