net.minecraft.world.level.block

public class HopperBlock

extends BaseEntityBlock

All mapped superinterfaces:

ItemLike, EntityBlock

byo
net.minecraft.world.level.block.HopperBlock
net.minecraft.class_2377
net.minecraft.unmapped.C_sooxppjc
net.minecraft.block.HopperBlock
net.minecraft.block.HopperBlock
net.minecraft.server.v1_16_R1.BlockHopper

Field summary

Modifier and TypeField
public static final DirectionProperty
a
FACING
field_11129
f_tbukched
FACING
field_176430_a
FACING
public static final BooleanProperty
b
ENABLED
field_11126
f_cbeksrsg
ENABLED
field_176429_b
ENABLED
private static final VoxelShape
c
TOP
field_11131
f_pifzdhwl
TOP_SHAPE
field_196328_c
private static final VoxelShape
d
FUNNEL
field_11127
f_cpvbjibm
MIDDLE_SHAPE
field_196339_z
private static final VoxelShape
e
CONVEX_BASE
field_11121
f_zynafvep
OUTSIDE_SHAPE
field_199607_z
private static final VoxelShape
f
BASE
field_11132
f_cyljjsgp
DEFAULT_SHAPE
field_196326_A
private static final VoxelShape
g
DOWN_SHAPE
field_11120
f_cjmkuind
DOWN_SHAPE
field_196333_G
private static final VoxelShape
h
EAST_SHAPE
field_11134
f_uqliycza
EAST_SHAPE
field_196334_H
private static final VoxelShape
i
NORTH_SHAPE
field_11124
f_mntmrerr
NORTH_SHAPE
field_196335_I
private static final VoxelShape
j
SOUTH_SHAPE
field_11122
f_wmlztajo
SOUTH_SHAPE
field_196336_J
private static final VoxelShape
k
WEST_SHAPE
field_11130
f_akcrmruj
WEST_SHAPE
field_196337_K
private static final VoxelShape
o
DOWN_INTERACTION_SHAPE
field_11125
f_vngtaoyr
DOWN_RAY_TRACE_SHAPE
field_199602_G
private static final VoxelShape
p
EAST_INTERACTION_SHAPE
field_11133
f_ockdnpnd
EAST_RAY_TRACE_SHAPE
field_199603_H
private static final VoxelShape
q
NORTH_INTERACTION_SHAPE
field_11123
f_pkphinws
NORTH_RAY_TRACE_SHAPE
field_199604_I
private static final VoxelShape
r
SOUTH_INTERACTION_SHAPE
field_11128
f_ehqfemxy
SOUTH_RAY_TRACE_SHAPE
field_199605_J
private static final VoxelShape
s
WEST_INTERACTION_SHAPE
field_11135
f_dpwppeld
WEST_RAY_TRACE_SHAPE
field_199606_K

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
b(cfj arg0, bpg arg1, fu arg2, der arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
a_(cfj arg0, bpg arg1, fu arg2)
getInteractionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
m_jdegzotw(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
getRayTraceShape(BlockState arg0, BlockView arg1, BlockPos arg2)
func_199600_g(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(bin arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
getPlacedState(BlockActionContext arg0)
public BlockEntity
a(bpg arg0)
newBlockEntity(BlockGetter arg0)
method_10123(class_1922 arg0)
m_zupvpdxk(C_peaveboq arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
createTile(IBlockAccess arg0)
public void
a(bqb arg0, fu arg1, cfj arg2, aoy arg3, bki arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
m_fuvqealb(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_usxaxydn arg3, C_sddaxwyk arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
postPlace(World arg0, BlockPosition arg1, IBlockData arg2, EntityLiving arg3, ItemStack arg4)
public void
b(cfj arg0, bqb arg1, fu arg2, cfj arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_cojbgxjy(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onPlace(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public InteractionResult
a(cfj arg0, bqb arg1, fu arg2, bec arg3, anf arg4, deh arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
m_rocdemyx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
interact(IBlockData arg0, World arg1, BlockPosition arg2, EntityHuman arg3, EnumHand arg4, MovingObjectPositionBlock arg5)
public void
a(cfj arg0, bqb arg1, fu arg2, bvr arg3, fu arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
m_tmlkosuh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_mmxmpdoq arg3, C_hynzadkk arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
doPhysics(IBlockData arg0, World arg1, BlockPosition arg2, Block arg3, BlockPosition arg4, boolean arg5)
private void
a(bqb arg0, fu arg1, cfj arg2)
checkPoweredState(Level arg0, BlockPos arg1, BlockState arg2)
method_10217(class_1937 arg0, class_2338 arg1, class_2680 arg2)
m_ppqouxhc(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
updateEnabled(World world, BlockPos pos, BlockState state)
func_176427_e(World arg0, BlockPos arg1, BlockState arg2)
public void
a(cfj arg0, bqb arg1, fu arg2, cfj arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
m_rhbsxbgh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
remove(IBlockData arg0, World arg1, BlockPosition arg2, IBlockData arg3, boolean arg4)
public RenderShape
b(cfj arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
m_mjglzdvu(C_txtbiemp arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
public boolean
a(cfj arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
m_upxjoscw(C_txtbiemp arg0)
hasComparatorOutput(BlockState arg0)
func_149740_M(BlockState arg0)
isComplexRedstone(IBlockData arg0)
public int
a(cfj arg0, bqb arg1, fu arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
public BlockState
a(cfj arg0, cap arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(cfj arg0, bzj arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(cfk$a<bvr, cfj> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public void
a(cfj arg0, bqb arg1, fu arg2, aom arg3)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
m_lmjnycyw(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_astfners arg3)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public boolean
a(cfj arg0, bpg arg1, fu arg2, czg arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
m_rwctfady(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)